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Beginning IOS Game Development

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Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running.Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!

408 pages, Kindle Edition

First published November 17, 2011

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Displaying 1 - 2 of 2 reviews
Profile Image for Bru.
136 reviews3 followers
January 17, 2023
This book almost single handedly got me interested in CS when I was 12. Super fun and heavily focused on examples. After going through it, I was able to publish a couple apps to the App Store using the examples in this book as a template.

This book is currently outdated though with Apple's use of Swift, but it will always hold a special place on my self/heart.
Profile Image for Andrew.
55 reviews3 followers
March 25, 2013
Not a bad introduction to a topic a lot of people want to know more about. I wonder if it would more difficult to digest if you didn't have a background in software development, specifically with languages in the C family. There would be a lot of additional concepts to master and verbiage before you could build simple games like "Simon Says" or an Arkanoid clone which is probably the best game you learn to build following this book.

After finishing this book you probably want to go on to a more advanced iOS development book, though there are a number of online tutorials and websites one could check out instead.
Displaying 1 - 2 of 2 reviews

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