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A Simulation

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This business game provides students with a simulated, real-world experience of managerial decision making. Each team must determine the price of a product, total marketing expense, production level, production engineering budget, research and development, size of production facilities, dividends, and capital procurement. The package consists of a student workbook and a disk that contains an Instructor's Manual—which explains how to play the game and provides suggestions for grading the performance of student teams—and a program that analyzes student decisions. This is not compatible with Windows 2000.

Paperback

First published January 1, 1987

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