It appears that the authors aimed more to have a big book than to have a good quality book.
The code examples are explained in too much detail repetitively (e.g. the explanation is in the same detail for chapter 11 as it is for chapter 6, while there is not a lot of new stuff in chapter).
The actual gaming start very late in the book and is very basic.
The code examples are written without "clean code" principles in mind.
And I'm quite disappointed that there are no exercises to give the reader some food for thought.
It could be seen as a good starting point for Java ME, then again, I find it a bit bloated. I'm sure that you can find better and shorter tutorials about Java ME on the net.
In the end, there are only 2 "game" chapters and obviously really simplistic, so it is a bit far fetched to call this book Java Me "Game" Programming.