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Visual Basic Game Programming with DirectX

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Think Visual Basic is just to slow to write a decent game? Think again! Microsoft Visual Basic Game Programming with DirectX gives you all of the tricks and techniques that you need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic then move on to enhancing the code with the Windows API. When applicable, the chapters conclude by delving into the details of how DirectX fits in. The final section of the book is devoted wholly to developing a variety of complete role playing, strategy, scrolling arcade games, and more. Whether you are new to game programming or new to Visual Basic, this book gives you everything you need to create amazing games by combining the hidden power of Visual Basic with DirectX.

1150 pages, Paperback

First published January 1, 2002

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About the author

Jonathan S. Harbour

35 books26 followers

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