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Unity 2D Game Programming Course Create RTS Tower Defense Game Game Development Tutorial of Unity Tutorial Forest

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This book is targeted for those who likes to create the Tower Defense Game.
Since the book explains step by step from the zero base, we believe beginners can follow the cause without having any problem.
This book also is recommended for those who is new to create the game, or the one who had given up once for creating the game.

In this course, you can learn how to use Unity Editor and effective use of C# in Unity. If you are ""First time to develop games in Unity!"", please follow this course and write the actual scripts.

Following person is the target reader of this book.Beginner for creating games in UnityPerson who wishes to create Tower Defense Games in Unity
Let's try mastering how to create create the Tower Defense Game and develop your own game!

This e-book is published based on the Tower Defense Game Course ( on the Unity Tutorial Forest ( The contents will be the same as the website version.

There has several moving images to explain on the website version. However, there has no moving images on the kindle version due to the characteristics of the device. It will be recommended to read on website if you prefer to have more visual aids. It will be recommended to read kindle version if you prefer to read off-line environment, or prefer to read with a kindle device or a tablet device.
In addition, the layout of kindle version may be distorted depending on the device you are using.

We are providing many courses, which haven't yet provided for kindle on our website. Please check our website if you are interested. Contents
Preface
1.Create Project and Import Materials for Tower Defense Game
2.[How to create UI screen by using Canvas, UGUI] Create Game Screen by UGUI and Sprite
3.Create Enemy Object, Set Parameters, Create Prototype of Enemy
4.[Create Enemy’s Move 1] Create Pathways and Visualized via OnDrawGizmos
5.[Create Enemy’s Move2] Goal Setting and Pathway Design using Vector
6.How to Instantiate Enemy, Create Wave, and Level Designing
7.Collision Detection and Generating & Shooting of Bow and Arrow with Coroutine
8.Create Player Management Process, UI of HP and GOLD, Level Up Process of Bow
9.Reinforcement of Bow & Shooting Range, How to create Bow Shop System for Sell and Purchase
10.[Complete Game] Create Game Loop Transition, Level Design, and Whole Script Collection
Afterword

286 pages, Kindle Edition

Published January 17, 2023

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