This was a good book, great for people with already some experience with unity. My favorite part is that actually, since it is for a more experienced audience than any of the other books i've read the book can actually do some very neat projects. The structure of the book is another plus, first you get the general idea of what is going to be made, then you get punctual objectives of what to do and finally you get explained more in depth what was made.
The book explain the concept making you build small projects, said projects cover a lot from a simple 2d platformer, building AI to saving the high scores for everyone to see them. In the end this book can't have enough recommendations and im thinking about reading it again.