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Cambridge Primary Computing Learner's Book Stage 6: Hodder Education Group

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This title has been endorsed by Cambridge Assessment International Education. Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout. - Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.- Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.- Recap and activate learners' prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks. Contents How to use this book Term 1 Unit 1 Flowcharts in programming (Scratch Be a designer)Unit 2 Be a data managerUnit 3 Selecting hardware and softwareUnit 4 Variables in programming (Scratch Be a storyteller) Term 2 Unit 5 Digital contentUnit 6 Sub-routines in Programming (Scratch Be an animator)Unit 7 Be a data architectUnit 8 Be an innovator Term 3 Unit 9 Keeping data safeUnit 10 Scratch Be a game developerUnit 11 Storage and robots Unit 12 Be a problem solverGlossary

184 pages, Paperback

Published March 24, 2023

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Roland Birbal

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