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Harry Potter spell list
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Jen , Hey!
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Feb 18, 2010 08:06PM

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It took me a long time to create this so use it!
First Year spells;
Accio! (Summoning Charm) ;
- - Summons a specific object to the wand bearer. (Accio [name of object:]!)
Aguamenti! ;
- - It produces a jet of water from the witch or wizard's wand.
Alohomora! ;
- - Unlocks doors
Descendo! ;
- - Causes any targeted object to move downwards.
Everte Statum! ;
- - Dueling spell used to send the opponent flying.
Flipendo! ;
- - The spell used to push or topple something.
(Hot-Air Charm) ;
- - Causes wand to emit hot air. Non-verbal but requires a complicated wand movement.
Incendio! ;
- - Conjures fire
Lumos! ;
- - Makes light come out of the end of the bearer's wand
Nox! ;
- - Puts out light from bearer’s wand (the opposite of Lumos!)
"Pack"! ;
- - Packs a trunk, or perhaps any luggage.
Petrificus Totalus! ;
- - Full body-bind, causes the victim to turn as stiff as a board
Reparo! ;
- - Fixes broken objects
Wingardium Leviosa! ;
- - Makes things levitate
Second Year spells;
(All First Year spells plus - )
Ardor Glacio! (Flame-Freezing Charm) ;
- - Causes fire to become harmless to those caught in it.
Avis! ;
- - Conjures birds
Colloportus! ;
- - Applies a magical lock on a door. Can only be lifted by the Alohamora spell
Furnunculus! ;
- - Gives the target boils
Homemun Revelio! ;
- - Reveals human presence in the vicinity of the caster.
Immobulis! ;
- - Freezes objects where they are.
Locomotor! ;
- - Causes the named object to 'float' and move around at the caster's will. (Locomotor [object:])
Mobiliarbus! ;
- - Moves objects (generally plants)
Oculus Reparo! ;
- - Repairs glass
Orchideous! ;
- - Makes flowers come out of the bearer's wand
Pluma pondus! (Featherweight Charm) ;
- - Makes something lightweight.
Quietus! ;
- - Makes voice quieter
Rictusempra! ;
- - Tickles victim and they laugh uncontrollably as a result.
Snufflifors! ;
- - Transfigures small books into mice
Tarantallegra! ;
- - Makes victim’s legs move uncontrollably.
Third Year spells;
(All First and Second Year spells plus -)
Arania Exumai! ;
- - Knocks over or throws back animals.
Ascendio! ;
- - Propels the caster of the spell upwards.
Carpe Retractum! ;
- - It releases a red beam that pulls items or heavy objects toward you, or you towards them.
“Eat Slugs”! ;
- - The victim vomits slugs.
Expelliarmus! ;
- - Disarms whoever the wand is aimed at
Flagrate! ;
- - With this spell, the caster's wand can leave fiery marks.
Impedimenta! ;
- - This hex is capable of tripping, freezing, binding or knocking back the victim
Impervius! ;
- - Repels water from whatever the bearers wand is aimed at
Locomotor Mortis! ;
- - Stops someone from moving their legs
Lumos Maxima! ;
- - Generates a brilliant light. A more powerful version of the Lumos spell.
Point Me! ;
- - Four point spell, points to north; Makes the bearer's wand act like a compass
Reducio! ;
- - Decreases the size of something
Riddikulus! ;
- - Defence against boggarts; Makes the boggart take the shape of the caster's funniest thought
Spongify! ;
- - Allows the user to bounce on a magical gel-like substance
Trinus sursum! (Trip Jinx) ;
- - Once used, makes the victim trip.
Waddiwasi! ;
- - Shoots objects at a high speed
Fourth Year spells;
(All First, Second and Third Year spells plus -)
Ablegatio! (The Banishing Charm) ;
- - Causes the targeted object to be thrown away from the caster.
Alarte Ascendare! ;
- - Spell which causes something to shoot up into the air
Aparecium! ;
- - Makes invisible ink and general invisable things [to some extent:] appear
Cultivate Abeo! (Colour-changing charm) ;
- - Changes an object’s color
Declino alica! (Hex Deflection) ;
- - Deflects spells. Similar to a Shield Charm, but the spell doesn't rebound
Densaugeo! ;
- - Makes the victims teeth enlarge
Diffindo! ;
- - Rips objects in half
Fera Verto! ;
- - The spell transforms an animal into a water goblet
Protego! ;
- - Shields the wand bearer from minor spells, charms, and hexes
Reducto! ;
- - The Reductor Curse blasts solid objects out of the way
Relashio! ;
- - Used to shoot sparks out or used underwater to shoot hot bursts of water
Risus hilaris! (Cheering Charm) ;
- - Victim becomes happy and contented [clumsiness may cause laughing fits:].
Scourgify! ;
- - Cleans dirt off anything
Stupefy! ;
- - Stunning spell
Tremo cruris! (Jelly-Legs Jinx) ;
- - The victim's legs wobble uncontrollably, in a jelly-like fashion.
First Year spells;
Accio! (Summoning Charm) ;
- - Summons a specific object to the wand bearer. (Accio [name of object:]!)
Aguamenti! ;
- - It produces a jet of water from the witch or wizard's wand.
Alohomora! ;
- - Unlocks doors
Descendo! ;
- - Causes any targeted object to move downwards.
Everte Statum! ;
- - Dueling spell used to send the opponent flying.
Flipendo! ;
- - The spell used to push or topple something.
(Hot-Air Charm) ;
- - Causes wand to emit hot air. Non-verbal but requires a complicated wand movement.
Incendio! ;
- - Conjures fire
Lumos! ;
- - Makes light come out of the end of the bearer's wand
Nox! ;
- - Puts out light from bearer’s wand (the opposite of Lumos!)
"Pack"! ;
- - Packs a trunk, or perhaps any luggage.
Petrificus Totalus! ;
- - Full body-bind, causes the victim to turn as stiff as a board
Reparo! ;
- - Fixes broken objects
Wingardium Leviosa! ;
- - Makes things levitate
Second Year spells;
(All First Year spells plus - )
Ardor Glacio! (Flame-Freezing Charm) ;
- - Causes fire to become harmless to those caught in it.
Avis! ;
- - Conjures birds
Colloportus! ;
- - Applies a magical lock on a door. Can only be lifted by the Alohamora spell
Furnunculus! ;
- - Gives the target boils
Homemun Revelio! ;
- - Reveals human presence in the vicinity of the caster.
Immobulis! ;
- - Freezes objects where they are.
Locomotor! ;
- - Causes the named object to 'float' and move around at the caster's will. (Locomotor [object:])
Mobiliarbus! ;
- - Moves objects (generally plants)
Oculus Reparo! ;
- - Repairs glass
Orchideous! ;
- - Makes flowers come out of the bearer's wand
Pluma pondus! (Featherweight Charm) ;
- - Makes something lightweight.
Quietus! ;
- - Makes voice quieter
Rictusempra! ;
- - Tickles victim and they laugh uncontrollably as a result.
Snufflifors! ;
- - Transfigures small books into mice
Tarantallegra! ;
- - Makes victim’s legs move uncontrollably.
Third Year spells;
(All First and Second Year spells plus -)
Arania Exumai! ;
- - Knocks over or throws back animals.
Ascendio! ;
- - Propels the caster of the spell upwards.
Carpe Retractum! ;
- - It releases a red beam that pulls items or heavy objects toward you, or you towards them.
“Eat Slugs”! ;
- - The victim vomits slugs.
Expelliarmus! ;
- - Disarms whoever the wand is aimed at
Flagrate! ;
- - With this spell, the caster's wand can leave fiery marks.
Impedimenta! ;
- - This hex is capable of tripping, freezing, binding or knocking back the victim
Impervius! ;
- - Repels water from whatever the bearers wand is aimed at
Locomotor Mortis! ;
- - Stops someone from moving their legs
Lumos Maxima! ;
- - Generates a brilliant light. A more powerful version of the Lumos spell.
Point Me! ;
- - Four point spell, points to north; Makes the bearer's wand act like a compass
Reducio! ;
- - Decreases the size of something
Riddikulus! ;
- - Defence against boggarts; Makes the boggart take the shape of the caster's funniest thought
Spongify! ;
- - Allows the user to bounce on a magical gel-like substance
Trinus sursum! (Trip Jinx) ;
- - Once used, makes the victim trip.
Waddiwasi! ;
- - Shoots objects at a high speed
Fourth Year spells;
(All First, Second and Third Year spells plus -)
Ablegatio! (The Banishing Charm) ;
- - Causes the targeted object to be thrown away from the caster.
Alarte Ascendare! ;
- - Spell which causes something to shoot up into the air
Aparecium! ;
- - Makes invisible ink and general invisable things [to some extent:] appear
Cultivate Abeo! (Colour-changing charm) ;
- - Changes an object’s color
Declino alica! (Hex Deflection) ;
- - Deflects spells. Similar to a Shield Charm, but the spell doesn't rebound
Densaugeo! ;
- - Makes the victims teeth enlarge
Diffindo! ;
- - Rips objects in half
Fera Verto! ;
- - The spell transforms an animal into a water goblet
Protego! ;
- - Shields the wand bearer from minor spells, charms, and hexes
Reducto! ;
- - The Reductor Curse blasts solid objects out of the way
Relashio! ;
- - Used to shoot sparks out or used underwater to shoot hot bursts of water
Risus hilaris! (Cheering Charm) ;
- - Victim becomes happy and contented [clumsiness may cause laughing fits:].
Scourgify! ;
- - Cleans dirt off anything
Stupefy! ;
- - Stunning spell
Tremo cruris! (Jelly-Legs Jinx) ;
- - The victim's legs wobble uncontrollably, in a jelly-like fashion.
Fifth Year spells;
(All First, Second, Third and Fourth Year spells plus -)
Aqua Eructo! ;
- - Creates a large torrent of water, mainly to put out large fires [used by one or more wizards:]
Anapneo! ;
- - Clears obstructed airways
Arresto Momentum! ;
- - Slows the speed of a moving object that is falling.
Bombarda! ;
- - Spell that can blast open a door.
Deletrius! ;
- - An erasure spell. It erases images and magical "after-effects".
Engorgio! ;
- - Enlarges objects
Ferula! ;
- - Bandages a wounded body part on whoever the wand is aimed at
Confundo! (Confundus Charm) ;
- - Causes the victim to become confused and befuddled.
Lacarnum Inflamari! ;
- - Ignites a flame in clothing.
Langlock! ;
- - Glues victim's tongue to the roof of their mouth
Lux lucis! (Hand-held Light) ;
- - A small, handheld flame.
Oppugno ;
- - Causes animals or beings of lesser intelligence to attack the victim(s)
Planto maior! (Inflatus charm) ;
- - Causes someone to blow up like a balloon and fly away.
Prior Incantato! ;
- - Reveals previous spell(s) conjured by a wand
Rennervate! ;
- - Appears to rouse an unconscious person.
Silencio! ;
- - Used to tune out a person's voice. Usually used to counteract the "Sonorus" spell.
Sonorus! ;
- - Magnifies a person's voice
Tentatio volatilis! (Bat-Bogey Hex) ;
- - Causes bogies to turn into bats and attack the victim.
Ventus! ;
- - Shoots thin cord rope out of your wand. Once it's out you can control the rope
Sixth Year spells;
(All First, Second, Third, Fourth and Fifth Year spells plus -)
Confringo! ;
- - Causes anything that the spell comes into contact with to explode.
Deprimo! ;
- - Places immense downward pressure upon it’s target.
Duro! ;
- - Turns it’s target into stone.
Episkey! ;
- - Heals minor injuries
Finite Incantatem! ;
- - Neutralizes spells or a spell's effect. Can stop mass commotion
Glisseo! ;
- - Causes the steps on a stairway to flatten and form a ramp, slide, or chute.
Incarcerous! ;
- - Ties someone or something up with ropes.
Legilimens ;
- - The caster can see victim's memories. Only wizards who can fully cast the spell see clear memories.
Lumos Solem (or Solarem)! ;
- - Generates a brilliant blast of light, almost as bright as the sun.
Muffliato! ;
- - Fills ears of people around with a buzzing sound.
Mobilicorpus! ;
- - Creates invisible strings used to move bodies
Parum oculus! (Conjunctivitis Curse) ;
- - A curse that affects the victim's eyesight and vision.
Punctum alica!(Stinging Hex) ;
- - Produces a stinging sensation in the victim.
Specialis Revelio! ;
- - Apparently causes an object to show its hidden secrets or magical properties.
Tergeo! ;
- - Clears away any liquid
Transtuli alius! (Transfiguration Spell) ;
- - Transforms non-living things into something else.
Seventh Year spells;
(All First, Second, Third, Fourth, Fifth and Sixth Year spells plus -)
Abeo cultivate! (Disillusionment Charm) ;
- - The target changes colour to match their background [not invisible:].
Cave Inimicum! ;
- - Spell used to strengthen an enclosure from enemies.
Cushion Meuscado! (Cushioning Charm) ;
- - Creates an invisible cushioned area.
Defodio! (Gouging Spell) ;
- - Causes deep gouges to appear in the object targeted by the spell.
Discrim Enres! (The Protean Charm) ;
- - Copies of an object are remotely affected by changes to the original.
Ebullio! (Bubblehead Charm) ;
- - A large bubble of air around the head of the user to breathe underwater.
Enervate! ;
- - Revives someone after being knocked out, or being the recipient of the Stunning Spell (Stupefy!)
Evanesco! ;
- - The vanishing spell. Makes anything vanish
Expecto Patronum! ;
- - A wall between the castor and a dementor. Only a powerful wizard can conjure a fully-fledged one
Geminio! ;
- - Creates a duplicate of any object cast upon [can not be used upon living creatures:].
Levicorpus! ;
- - A non-verbal spell that causes a person to be lifted off their feet and dangled in the air
Liberacorpus! ;
- - The counter spell for Levicorpus. Sets the person down from mid-air
Obliviate! ;
- - Eliminates a person's memory. Usually used on Muggles who discover the Wizarding World
Occulto Mihi! (Concealment Charm) ;
- - Used to conceal something
Piertotum Locomotor! ;
- - Used to animate statues and suits of armour to do the caster’s bidding.
Portus! ;
- - Turns an object into a Portkey, a device which transports the toucher to a desired destination.
Serpensortia! ; - - Makes a snake come out of the bearer's wand
(All First, Second, Third and Fourth Year spells plus -)
Aqua Eructo! ;
- - Creates a large torrent of water, mainly to put out large fires [used by one or more wizards:]
Anapneo! ;
- - Clears obstructed airways
Arresto Momentum! ;
- - Slows the speed of a moving object that is falling.
Bombarda! ;
- - Spell that can blast open a door.
Deletrius! ;
- - An erasure spell. It erases images and magical "after-effects".
Engorgio! ;
- - Enlarges objects
Ferula! ;
- - Bandages a wounded body part on whoever the wand is aimed at
Confundo! (Confundus Charm) ;
- - Causes the victim to become confused and befuddled.
Lacarnum Inflamari! ;
- - Ignites a flame in clothing.
Langlock! ;
- - Glues victim's tongue to the roof of their mouth
Lux lucis! (Hand-held Light) ;
- - A small, handheld flame.
Oppugno ;
- - Causes animals or beings of lesser intelligence to attack the victim(s)
Planto maior! (Inflatus charm) ;
- - Causes someone to blow up like a balloon and fly away.
Prior Incantato! ;
- - Reveals previous spell(s) conjured by a wand
Rennervate! ;
- - Appears to rouse an unconscious person.
Silencio! ;
- - Used to tune out a person's voice. Usually used to counteract the "Sonorus" spell.
Sonorus! ;
- - Magnifies a person's voice
Tentatio volatilis! (Bat-Bogey Hex) ;
- - Causes bogies to turn into bats and attack the victim.
Ventus! ;
- - Shoots thin cord rope out of your wand. Once it's out you can control the rope
Sixth Year spells;
(All First, Second, Third, Fourth and Fifth Year spells plus -)
Confringo! ;
- - Causes anything that the spell comes into contact with to explode.
Deprimo! ;
- - Places immense downward pressure upon it’s target.
Duro! ;
- - Turns it’s target into stone.
Episkey! ;
- - Heals minor injuries
Finite Incantatem! ;
- - Neutralizes spells or a spell's effect. Can stop mass commotion
Glisseo! ;
- - Causes the steps on a stairway to flatten and form a ramp, slide, or chute.
Incarcerous! ;
- - Ties someone or something up with ropes.
Legilimens ;
- - The caster can see victim's memories. Only wizards who can fully cast the spell see clear memories.
Lumos Solem (or Solarem)! ;
- - Generates a brilliant blast of light, almost as bright as the sun.
Muffliato! ;
- - Fills ears of people around with a buzzing sound.
Mobilicorpus! ;
- - Creates invisible strings used to move bodies
Parum oculus! (Conjunctivitis Curse) ;
- - A curse that affects the victim's eyesight and vision.
Punctum alica!(Stinging Hex) ;
- - Produces a stinging sensation in the victim.
Specialis Revelio! ;
- - Apparently causes an object to show its hidden secrets or magical properties.
Tergeo! ;
- - Clears away any liquid
Transtuli alius! (Transfiguration Spell) ;
- - Transforms non-living things into something else.
Seventh Year spells;
(All First, Second, Third, Fourth, Fifth and Sixth Year spells plus -)
Abeo cultivate! (Disillusionment Charm) ;
- - The target changes colour to match their background [not invisible:].
Cave Inimicum! ;
- - Spell used to strengthen an enclosure from enemies.
Cushion Meuscado! (Cushioning Charm) ;
- - Creates an invisible cushioned area.
Defodio! (Gouging Spell) ;
- - Causes deep gouges to appear in the object targeted by the spell.
Discrim Enres! (The Protean Charm) ;
- - Copies of an object are remotely affected by changes to the original.
Ebullio! (Bubblehead Charm) ;
- - A large bubble of air around the head of the user to breathe underwater.
Enervate! ;
- - Revives someone after being knocked out, or being the recipient of the Stunning Spell (Stupefy!)
Evanesco! ;
- - The vanishing spell. Makes anything vanish
Expecto Patronum! ;
- - A wall between the castor and a dementor. Only a powerful wizard can conjure a fully-fledged one
Geminio! ;
- - Creates a duplicate of any object cast upon [can not be used upon living creatures:].
Levicorpus! ;
- - A non-verbal spell that causes a person to be lifted off their feet and dangled in the air
Liberacorpus! ;
- - The counter spell for Levicorpus. Sets the person down from mid-air
Obliviate! ;
- - Eliminates a person's memory. Usually used on Muggles who discover the Wizarding World
Occulto Mihi! (Concealment Charm) ;
- - Used to conceal something
Piertotum Locomotor! ;
- - Used to animate statues and suits of armour to do the caster’s bidding.
Portus! ;
- - Turns an object into a Portkey, a device which transports the toucher to a desired destination.
Serpensortia! ; - - Makes a snake come out of the bearer's wand
Spells, Charms & Curses
Accio - A summoning charm that sends any object directly to the spell-caster. Can be used over long distances.
Aguamenti - This charm causes a stream of water to sprout from the end of the spell-caster's wand.
Alohomora - With this spell the caster can open locked doors and windows. Especially effective against doors locked with the colloportus spell.
Anapneo - A charm that eliminates any blockage within a person's airway allowing them to breathe.
Aparecium - A revealing charm used to turn invisible ink visible again.
Apparate - Allows a witch or wizard to appear out of thin air at will.
Avada Kedavra - One of the Unforgivable Curses, this spell will kill a person instantaneously as long as the spell-caster is sincere when casting it. It is known as the Killing Curse.
Avis - A charm used to conjure a flock of birds
Babbling Curse - Causes the victim to speak incoherently.
Banishing Charm - This charm works the opposite of the summoning charm, causing an object to be removed from the spell-caster's presence.
Colloportus - A charm to magically seal doors. This charm can be easily broken by 'alohomora'.
Concealment Charm - A charm used to conceal an object from the naked eye.
Confundus Charm - This charm is used to confuse the victim and make them easy to influence by the spell-caster.
Conjunctivitis Curse - A charm aimed at the eyes, it causes pain to the victim as their eyelids close and crust over rendering the victim blind.
Cruciatus Curse - One of the Unforgivable Curses. This spell causes severe pain within the victim as long as the spell-caster is sincere when casting it. The effects of the cruciatus curse are enough to drive a person to insanity.
Cushioning Charm - Used commonly on broomsticks to create an invisible, cushioned area for the rider to sit upon.
Deletrius - This charm is used to disintegrate, or 'delete', an object.
Densaugeo - A charm that will cause the victim's teeth to grow in size.
Diffindo - A severing charm, used to split an object apart.
Disapparate - Allows a witch or wizard to disappear into thin air at will.
Dissendium - A spell that will reveal a secret passageway.
Drought Charm - This charm will dry up bodies of water when cast.
Engorgio - An engorgement charm. Useful in causing an object to grow in size.
Ennervate - A reviving charm that will return an individual to their normal state.
Episkey - A healing charm that works well on broken bones.
Evanesco - This vanishing charm makes objects disappear.
Expecto Patronum - The Patronus Charm is used as a defense against dementors. When used, the spell-caster conjures a patronus that will ward off dementors.
Expelliarumus - A disarming charm that will cause its victim's wand to fly out of their hands.
Ferula - This charm can produce bandages and slings for the wounded wizard.
Fidelius Charm - A powerful charm that conceals a secret. The secret is known only to the Secret-Keeper and cannot be found out by anyone else unless told to by the Secret-Keeper.
Finite Incantatem - This spell is used to eliminate the effects of any other spell cast.
Flagrate - A marking charm. With this charm, the spell-caster and use his wand to draw fiery marks in the air.
Flame Freezing Charm - This charm was commonly used by witches being burned at the stake, it allowed them to remain untouched by the fire.
Furnunculus - The victim of this charm will find themselves covered in boils.
Homorphus Charm - This charm will force a werewolf to return to its original human state.
Hover Charm - A charm used to levitate an object and float it in the direction of choice.
Immobulus - A freezing charm used to stop an object from moving.
Impedimenta - This charm will slow down and obstruct attackers.
Imperius Curse - One of the Unforgivable Curses. The imperius curse gives the spell-caster complete control over their victim.
Imperturbable Charm - With this charm a barrier is created that allows nothing to cross. This includes people, objects and sounds.
Impervious - This is a water repelling charm that makes an object resistant to water.
Incarcerous - A charm used to bind the victim with ropes.
Incendio - A fire charm that can be used to ignite fires.
Jelly-Legs Jinx - With this charm the victim's legs will shake uncontrollably.
Langlock - A charm that renders the victim speechless by causing their tongue to stick to the roof of their mouth.
Levicorpus - This charm will raise the victim up by its ankle and dangle them in mid air.
Liberacorpus - A counter-charm for levicorpus, this charm releases a person from being suspended in mid air.
Locomotor - A motion charm that allows objects to be moved through the air.
Locomotor Mortis - This is the Leg-Locker Curse. The charm will cause the victim's legs to lock together making them unable to walk.
Lumos - When spoken, this spell produces a light at the end of the spell-caster's wand. Useful in illuminating dark places.
Mobilarbus - This spell makes immovable objects movable.
Mobilicorpus - A charm used to move individuals who can't walk, such as an unconscious witch or wizard.
Morsmordre - A charm that conjures the Dark Mark. This is used only by Death Eaters and is a signal to show where a death has occurred.
Muffliato - This charm will allow the spell-caster to speak without being heard by filling the ears of others around them with a buzzing noise.
Nox - A charm to cancel out lumos. Removes the light from the spell-caster's wand.
Obliviate - This is a memory charm useful in erasing, or modifying, a person's memory.
Orchideous - A charm that causes flowers to bloom from the end of the spell-caster's wand.
Oppungo - With this charm the spell-caster can command something to attack a specific target.
Peskipiksi Pesternomi - A charm that supposedly gets rid of Cornish Pixies.
Petrificus Totalus - The petrifying charm. With this charm the victim is unable to move or speak for a period of time.
Point Me - Allows the wand to act like a compass. When the wand is placed in the spell-caster's hand, speaking the spell will cause the wand to point due north.
Portus - The charm used for turning an object into a portkey.
Prior Incantato - This is a charm that will reveal the last spell cast by a specific wand.
Protean Charm - A charm that will cause multiple items to change even when the charm is only cast on one item.
Protego - A shield charm that can be used to repel harmful charms.
Quietus - This charm will cancel the effects of sonorous, bringing a person's voice back to its normal state.
Reducio - A shrinking charm causing any object to reduce it's size.
Reducto - This is the reductor curse, it will blast apart a solid object.
Relashio - A charm to produce a stream of sparks from the spell-caster's wand. If cast underwater the spell causing boiling water to stream from the spell-caster's wand.
Rennervate - A charm to revive an unconscious person.
Reparo - The repairing charm. Useful at restoring any object to its original state.
Rictusempra - A charm used to tickle a victim senseless.
Riddikulus - An effective charm to use while facing a boggart. This charm will cause the boggart to turn into a creature or object that is the opposite of frightening.
Scourgify - A spell used to clean an object.
Sectumsempra - A charm for those you don't like, it causes the victim to develop deep and painful cuts all over their body.
Serpensortia - This charm will produce a snake from the spell-caster's wand.
Silencio - The victim of this charm loses all ability to make sound of any kind.
Sonorous - When this charm is cast upon someone's throat, their voice will magnify to carry over a large crowd.
Specialis Revelio - A revealing charm that will show anything hidden by magic.
Stupefy - This charm is useful in knocking a victim unconscious with a bolt of red light.
Tarantallegra - A charm that will cause the victim's legs to dance rapidly.
Tergeo - Another cleaning charm, useful in cleaning blood.
Unbreakable Charm - A charm used on an object to make it unbreakable.
Unbreakable Vow - A spell to create a magical pact between two people. The vow is so binding that if one person should break it, death will incur.
Waddiwasi - A charm that lets the spell-caster fly an object at high speed to wherever they want it to go.
Wingardium Leviosa - This charm allows the spell-caster to levitate an object and navigate it through the air.
Accio - A summoning charm that sends any object directly to the spell-caster. Can be used over long distances.
Aguamenti - This charm causes a stream of water to sprout from the end of the spell-caster's wand.
Alohomora - With this spell the caster can open locked doors and windows. Especially effective against doors locked with the colloportus spell.
Anapneo - A charm that eliminates any blockage within a person's airway allowing them to breathe.
Aparecium - A revealing charm used to turn invisible ink visible again.
Apparate - Allows a witch or wizard to appear out of thin air at will.
Avada Kedavra - One of the Unforgivable Curses, this spell will kill a person instantaneously as long as the spell-caster is sincere when casting it. It is known as the Killing Curse.
Avis - A charm used to conjure a flock of birds
Babbling Curse - Causes the victim to speak incoherently.
Banishing Charm - This charm works the opposite of the summoning charm, causing an object to be removed from the spell-caster's presence.
Colloportus - A charm to magically seal doors. This charm can be easily broken by 'alohomora'.
Concealment Charm - A charm used to conceal an object from the naked eye.
Confundus Charm - This charm is used to confuse the victim and make them easy to influence by the spell-caster.
Conjunctivitis Curse - A charm aimed at the eyes, it causes pain to the victim as their eyelids close and crust over rendering the victim blind.
Cruciatus Curse - One of the Unforgivable Curses. This spell causes severe pain within the victim as long as the spell-caster is sincere when casting it. The effects of the cruciatus curse are enough to drive a person to insanity.
Cushioning Charm - Used commonly on broomsticks to create an invisible, cushioned area for the rider to sit upon.
Deletrius - This charm is used to disintegrate, or 'delete', an object.
Densaugeo - A charm that will cause the victim's teeth to grow in size.
Diffindo - A severing charm, used to split an object apart.
Disapparate - Allows a witch or wizard to disappear into thin air at will.
Dissendium - A spell that will reveal a secret passageway.
Drought Charm - This charm will dry up bodies of water when cast.
Engorgio - An engorgement charm. Useful in causing an object to grow in size.
Ennervate - A reviving charm that will return an individual to their normal state.
Episkey - A healing charm that works well on broken bones.
Evanesco - This vanishing charm makes objects disappear.
Expecto Patronum - The Patronus Charm is used as a defense against dementors. When used, the spell-caster conjures a patronus that will ward off dementors.
Expelliarumus - A disarming charm that will cause its victim's wand to fly out of their hands.
Ferula - This charm can produce bandages and slings for the wounded wizard.
Fidelius Charm - A powerful charm that conceals a secret. The secret is known only to the Secret-Keeper and cannot be found out by anyone else unless told to by the Secret-Keeper.
Finite Incantatem - This spell is used to eliminate the effects of any other spell cast.
Flagrate - A marking charm. With this charm, the spell-caster and use his wand to draw fiery marks in the air.
Flame Freezing Charm - This charm was commonly used by witches being burned at the stake, it allowed them to remain untouched by the fire.
Furnunculus - The victim of this charm will find themselves covered in boils.
Homorphus Charm - This charm will force a werewolf to return to its original human state.
Hover Charm - A charm used to levitate an object and float it in the direction of choice.
Immobulus - A freezing charm used to stop an object from moving.
Impedimenta - This charm will slow down and obstruct attackers.
Imperius Curse - One of the Unforgivable Curses. The imperius curse gives the spell-caster complete control over their victim.
Imperturbable Charm - With this charm a barrier is created that allows nothing to cross. This includes people, objects and sounds.
Impervious - This is a water repelling charm that makes an object resistant to water.
Incarcerous - A charm used to bind the victim with ropes.
Incendio - A fire charm that can be used to ignite fires.
Jelly-Legs Jinx - With this charm the victim's legs will shake uncontrollably.
Langlock - A charm that renders the victim speechless by causing their tongue to stick to the roof of their mouth.
Levicorpus - This charm will raise the victim up by its ankle and dangle them in mid air.
Liberacorpus - A counter-charm for levicorpus, this charm releases a person from being suspended in mid air.
Locomotor - A motion charm that allows objects to be moved through the air.
Locomotor Mortis - This is the Leg-Locker Curse. The charm will cause the victim's legs to lock together making them unable to walk.
Lumos - When spoken, this spell produces a light at the end of the spell-caster's wand. Useful in illuminating dark places.
Mobilarbus - This spell makes immovable objects movable.
Mobilicorpus - A charm used to move individuals who can't walk, such as an unconscious witch or wizard.
Morsmordre - A charm that conjures the Dark Mark. This is used only by Death Eaters and is a signal to show where a death has occurred.
Muffliato - This charm will allow the spell-caster to speak without being heard by filling the ears of others around them with a buzzing noise.
Nox - A charm to cancel out lumos. Removes the light from the spell-caster's wand.
Obliviate - This is a memory charm useful in erasing, or modifying, a person's memory.
Orchideous - A charm that causes flowers to bloom from the end of the spell-caster's wand.
Oppungo - With this charm the spell-caster can command something to attack a specific target.
Peskipiksi Pesternomi - A charm that supposedly gets rid of Cornish Pixies.
Petrificus Totalus - The petrifying charm. With this charm the victim is unable to move or speak for a period of time.
Point Me - Allows the wand to act like a compass. When the wand is placed in the spell-caster's hand, speaking the spell will cause the wand to point due north.
Portus - The charm used for turning an object into a portkey.
Prior Incantato - This is a charm that will reveal the last spell cast by a specific wand.
Protean Charm - A charm that will cause multiple items to change even when the charm is only cast on one item.
Protego - A shield charm that can be used to repel harmful charms.
Quietus - This charm will cancel the effects of sonorous, bringing a person's voice back to its normal state.
Reducio - A shrinking charm causing any object to reduce it's size.
Reducto - This is the reductor curse, it will blast apart a solid object.
Relashio - A charm to produce a stream of sparks from the spell-caster's wand. If cast underwater the spell causing boiling water to stream from the spell-caster's wand.
Rennervate - A charm to revive an unconscious person.
Reparo - The repairing charm. Useful at restoring any object to its original state.
Rictusempra - A charm used to tickle a victim senseless.
Riddikulus - An effective charm to use while facing a boggart. This charm will cause the boggart to turn into a creature or object that is the opposite of frightening.
Scourgify - A spell used to clean an object.
Sectumsempra - A charm for those you don't like, it causes the victim to develop deep and painful cuts all over their body.
Serpensortia - This charm will produce a snake from the spell-caster's wand.
Silencio - The victim of this charm loses all ability to make sound of any kind.
Sonorous - When this charm is cast upon someone's throat, their voice will magnify to carry over a large crowd.
Specialis Revelio - A revealing charm that will show anything hidden by magic.
Stupefy - This charm is useful in knocking a victim unconscious with a bolt of red light.
Tarantallegra - A charm that will cause the victim's legs to dance rapidly.
Tergeo - Another cleaning charm, useful in cleaning blood.
Unbreakable Charm - A charm used on an object to make it unbreakable.
Unbreakable Vow - A spell to create a magical pact between two people. The vow is so binding that if one person should break it, death will incur.
Waddiwasi - A charm that lets the spell-caster fly an object at high speed to wherever they want it to go.
Wingardium Leviosa - This charm allows the spell-caster to levitate an object and navigate it through the air.
Accio!- followed by the name of the object will bring it to you.
Aquamenti!-shoots out water from the tip of your wand
Alohomora!- unlocks doors
Confundus!- temporarily confuses the victum
Expelliarmus!- Disarms the victum; causes opponents wand to shoot up into the air.
Imperturbable!- turns an object into a privacy barriar
Impervius!- used on an object to repel another ie: casted on an object to repel water
Locomortor!- followed by the name of the object, causes it to move under your power
Lumos!- Lights up the tip of your wand
Nox!- opposite of Lumos!
Obliviate!: Wipes a person's memory to a certain point
Protego!: Sheild charm, deflects minor spells
Relashio: Sends sparks off the tip of your wand, slightly wounds your opponent
Reparo!: Repairs an item
Silencio!: Silences the person/animal that you cast on
Sonorus!: Makes one's voice louder
Tergeo!: Cleans dirt, blood, or anything else off of one's body/clothing.
Rictusempra!- Tickles the opponent...
Waddiwasi!: Shoots a wad of gum(and other objects) up the other person's nose.
Wingardium Leviosa: Levitates an object NOT people
Anapneo!: Saves a person from choking.
Aparecium!: Forces invisible ink to become visible
Avis: Shoots a bird out of the tip of your wand
Coloportus: seals a door together with a lousd squish
Densaugeo: Causes teeth to grow at an alarming rate.
Diffindo!: This causes something to split or break ie, someoneelse's pants, a bookback, etc.
Rennervate!: used to revive someone who has been Stunned
Episky!: heals an injured person
Evansco!: causes an object to disappear
Ferula!: heals a break or a sprain
Finite Incantatem!: stops all spells
Flagrate!: affixes a large, flaming X on an object
Incendio!: Creates fire
Langlock!: glues toung to the roof of the mouth, rendering the peson upable to speak
Lebracorpus!: undoes Leviecorpus
Levicoupus!: lifts a person and turns him/her upside down
Mobiliarbus: moves trees from one place to another
Oppugno!: provokes something to attack your opponent
Portus!: casted on an object to create a Portkey
Serpensortia!: shoots a snake out of you wand
Stupefy: stuns your opponent
Tarantallegra!: causes one to tap dance frantically
Furnunculus!: causes victim to sprout boils
Impedimentia!: Slows down, attackers
Incarcerous: Places ropes around a person's arms and legs, temporarily securing the prisoner.
Locomotor Mortis!: locks a person's legs together
Mobilcorpus!: makes a person act like your puppet for a short period of time
Reducto!: reduces items to a fraction of their original size
Sectumsempra!: used to cover opponent in deep cuts
Protego Totalum: sheild charm that is used on a large area of land. ie: a campsite
Protego Horibilus: stronger sheild charm, blocks most of all curses/hexes/jinxes
Aquamenti!-shoots out water from the tip of your wand
Alohomora!- unlocks doors
Confundus!- temporarily confuses the victum
Expelliarmus!- Disarms the victum; causes opponents wand to shoot up into the air.
Imperturbable!- turns an object into a privacy barriar
Impervius!- used on an object to repel another ie: casted on an object to repel water
Locomortor!- followed by the name of the object, causes it to move under your power
Lumos!- Lights up the tip of your wand
Nox!- opposite of Lumos!
Obliviate!: Wipes a person's memory to a certain point
Protego!: Sheild charm, deflects minor spells
Relashio: Sends sparks off the tip of your wand, slightly wounds your opponent
Reparo!: Repairs an item
Silencio!: Silences the person/animal that you cast on
Sonorus!: Makes one's voice louder
Tergeo!: Cleans dirt, blood, or anything else off of one's body/clothing.
Rictusempra!- Tickles the opponent...
Waddiwasi!: Shoots a wad of gum(and other objects) up the other person's nose.
Wingardium Leviosa: Levitates an object NOT people
Anapneo!: Saves a person from choking.
Aparecium!: Forces invisible ink to become visible
Avis: Shoots a bird out of the tip of your wand
Coloportus: seals a door together with a lousd squish
Densaugeo: Causes teeth to grow at an alarming rate.
Diffindo!: This causes something to split or break ie, someoneelse's pants, a bookback, etc.
Rennervate!: used to revive someone who has been Stunned
Episky!: heals an injured person
Evansco!: causes an object to disappear
Ferula!: heals a break or a sprain
Finite Incantatem!: stops all spells
Flagrate!: affixes a large, flaming X on an object
Incendio!: Creates fire
Langlock!: glues toung to the roof of the mouth, rendering the peson upable to speak
Lebracorpus!: undoes Leviecorpus
Levicoupus!: lifts a person and turns him/her upside down
Mobiliarbus: moves trees from one place to another
Oppugno!: provokes something to attack your opponent
Portus!: casted on an object to create a Portkey
Serpensortia!: shoots a snake out of you wand
Stupefy: stuns your opponent
Tarantallegra!: causes one to tap dance frantically
Furnunculus!: causes victim to sprout boils
Impedimentia!: Slows down, attackers
Incarcerous: Places ropes around a person's arms and legs, temporarily securing the prisoner.
Locomotor Mortis!: locks a person's legs together
Mobilcorpus!: makes a person act like your puppet for a short period of time
Reducto!: reduces items to a fraction of their original size
Sectumsempra!: used to cover opponent in deep cuts
Protego Totalum: sheild charm that is used on a large area of land. ie: a campsite
Protego Horibilus: stronger sheild charm, blocks most of all curses/hexes/jinxes

Protego Horibilus: stronger sheild charm, blocks most of all curses/hexes/jinxes
so were is the poll thmg taking place??
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
(last edited Mar 22, 2010 11:23AM)
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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§Lilybear (Hannah)§, is sad that no one is RPing when THEY SHOULD GO ON NOW
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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It's not so rare in the Wizarding world, and all the muggles would be after your throat if they knew. So, it's not a big business.
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Master of Puppets (I'm pulling your strings), NOTE: UNDERGOING MAJOR CHANGE IN THIS RP
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Oh, and expelliarmus is not only wands, but whatever they're holding. It's the disarmament spell.
Do we have to start out as a first year? im new.
Saviak wrote: "Do we have to start out as a first year? im new."
No, you can be any year you want
No, you can be any year you want

Thanks I have been into heaps of websites yours is the best!!!


Well, I have to disagree 'cause if such a spell did exist then the Weasleys wouldn't be... well, you know... poor, I guess.

Trust me, writing THAT much spells isn't the easiest thing in the world.

Oh, OK! Thanks!