Sᴛʀᴀᴛᴇɢɪᴄ Hᴏᴍᴇʟᴀɴᴅ Iɴᴛᴇʀᴠᴇɴᴛɪᴏɴ﹐ Eɴғᴏʀᴄᴇᴍᴇɴᴛ ᴀɴᴅ Lᴏɢɪsᴛɪᴄs Dɪᴠɪsɪᴏɴ discussion


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message 1: by Kaitlyn (new)

Kaitlyn | 57 comments WIP

message 2: by Kaitlyn (last edited Dec 03, 2015 05:43PM) (new)

Kaitlyn | 57 comments "Greed may not be good, but it’s not so bad, either. You think greed is just for money and power. But everyone wants something they don’t have."

{Full Name} Vanessa Rae Lewin
Greed, Nessa, Nessie

{Age} 17
{Date of Birth} February 3rd
{Place of Birth} New York City, New York
{Time of Birth} 1:24am

{Gender} Female
{Sexuality} Straight

{Personality} At least 2+ sentences.
{Alignment} Bad


{Brief Description} A brief description of the character, minimum of 2 sentence.
{Hair Color} blonde
{Eye Color} blue
{Skin Tone} pale, white
{Height} 5'7"
{Weight} 126 lbs.

{Childhood} Minimum of 2 sentences.
{Teenage Years} Minimum of 2 sentences.

{Powers & Abilities}
Greed Manipulation - User can sense and manipulate the greed, covetousness and avarice of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling greed, even manifesting the emotional energy to physical level.

Greed Negation - Users of this ability can suppress or negate greed, allowing them to cause others to ignore distractions and/or feeling from affecting their thinking-processes.

Greed Empowerment - Users become stronger, faster, more durable, etc. by greed of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the greed or even slow or stop aging.

Avarice Inducement - The user is able to induce greed into themselves and others, inducing amplifying greed, or feeding on it to make themselves stronger.

Greed Detection - User can sense the presence of greed and the affects of it in themselves, people, animals and other creatures. They can sense the presence of others by sensing their greed.

Greed Constructs - User can change greed into tools, objects, weapons and other items, create semi-living constructs and/or create structures of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.

{Paraphernalia} Weapons and Transportation.

{Line of Work/Occupation} Member of the Seven Deadly Sins

{Family} For each family member there must be Full Name, Age, and Line of Work/Occupation.

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Sᴛʀᴀᴛᴇɢɪᴄ Hᴏᴍᴇʟᴀɴᴅ Iɴᴛᴇʀᴠᴇɴᴛɪᴏɴ﹐ Eɴғᴏʀᴄᴇᴍᴇɴᴛ...

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