Medieval Fantasy Roleplay discussion

First things first > Different Races- PLEASE READ!

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message 1: by [deleted user] (new)

Things you should know about each race. You should also keep this in mind whilst creating your charries.

You can create half breeds, just make it clear in your charrie creation. Post it in whatever topic is appropriate.

The humans are those in major conflict. Most of the other races have picked sides with them to repay deeds but the humans are those who will start and end the conflict. Each side in the human kingdom has at least a king, queen, princess, 3 princes, and a lord. In Guildenstar the numbers are more restricted because most of the characters form the storyline are there and their family needs to be a certain way. Note in Guildenstar there is only 1 lord, one princess, and the princess’ to be wed, the lord’s son.
Humans have more ranks than other races, and do not have any magical powers, unless they are half of a race, and half of the other.

Angels have wings. Whether you can see them or not is up to you. They tend to be holy and have powers of disapparition, flying, and certain battling powers. Angels do not have ranks.

Demons are the dark side of Angels. They are like the ‘bad’ guys to everyone. Occasionally they are hired to be jailers in dungeons because they are very good at torturing. Their powers are disapparition, telekinesis, battling powers, and several methods of torture. These include:
Physical Torture (stabbing, whipping...)
Psychological Torture (mind)

The merfolk are of both genders. In their appearance please include a valid description of their tails. It can just be ‘the fin is .....(colour)’. And also when you do that include when they can transform into people. Some may only do it at dawn, others at noon, others once a week, others at will.... It’s up to you. They do not have ranks. Their powers are- swimming, control over water

The sirens are similar to the merfolk. Include the same description on their fins when you make the charrie. Sirens can turn into people at will. They are feared a bit because everyone knows that they like to lure innocent people to their watery deaths. There can be some exceptions from that. Because they can transform at will, sirens tend to still have one or two scales on their legs, which they cover with clothing to hide their race.

Elves are strange folk. They are peace loving and are one like nature. The Elves are musical, warriors, and they are known to hold many festivities. They tend to be neutral charries, but if you want to you can make one of your elves pick a side. Their powers include harmonizing with nature, climbing, riding, and most of them are excellent swordsmen/women and excel in archery.

Dwarves are short, stocky little people with an obsessive love for gold and other jewels. The castle entrance is in the side of a mountain, but the rest of the palace the dwarves have made. Dwarves are brutal fighters who quite like combat. Nevertheless they oftentimes remain neutral, for they despise humans.

message 2: by Lexa (new)

Lexa (x1d4dbx1f30cx1d4e3x1d4d2) | 74 comments What about sprites?

message 3: by Sage of Souls, The Archangel, White Dragon Lord, & Hellblade Bearer (new)

Sage of Souls (sageofsouls) | 1203 comments Mod
Shouldn't be a problem.

message 4: by Lexa (new)

Lexa (x1d4dbx1f30cx1d4e3x1d4d2) | 74 comments No, I mean what are they like in this roleplay?

message 5: by Sage of Souls, The Archangel, White Dragon Lord, & Hellblade Bearer (new)

Sage of Souls (sageofsouls) | 1203 comments Mod
I didn't come up with the descriptions, but I'll put in Sprites and Dryads, since we have Merfolk and Sirens.

message 6: by Sage of Souls, The Archangel, White Dragon Lord, & Hellblade Bearer (new)

Sage of Souls (sageofsouls) | 1203 comments Mod
Sprites are mischievous beings that are extremely small--standing as tall as an average adult's palm is long. Typically carried by their wings, which span a length equal to half their height. They love the forest and nature and prefer that as their home before anywhere else. Friends and allies typically to the Sirens and Dryads, another of the forest dwellers, they do not intend to harm anyone beyond a simple means for a laugh--a joke.

Dryads are a peaceful, secretive race. They dwell within forests primarily, making the trees, themselves, their very homes. Living much as a druidic type of race, keeping their homes and affairs secret and neutral, they prefer to avoid contact with the outside world. They do their best to ensure that the area around them is kept near perfect balance, harmony, and tranquility.

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