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THE KILLING MOON: World-building (*SPOILERS*)
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I find it refreshing that it is not based on the western medieval chivalry stereotype like most dungeon-and-dragon type fantasy. The main culture is African and the majority are people-of-colors (actually I read it later in the interview with author section that it is based on Ancient Egypt).
But what I like most is the way the author slowly unfold the story, not too slow to make you bored, and not too fast to make it like a fast-food novel. (I am glad that I don't open the glossary at the end of the novel. I think it will kill the fun of finding out by yourself).
And the magic system building which based one ancient Greek-Egypt tradition of four body humours is interesting. Plus the Freudian and Jungian psychology in the interpretation of dream.
I am glad that this is the first book that I read after joining this club.
Very good. A solid 4 star.




I really enjoyed the worldbuilding, as well. I have the kindle edition and it comes with a few extras at the end, one of which was Jemisin "interviewing" herself (it's pretty funny, and also very interesting). She talked about how she'd always been fascinated with ancient Egypt and her frustration about how so much fantasy is based on medievalish Europe for no particular reason.
I'm finding it to be superb - evocative and immersive. The author uses a lot of sensory cues - sounds, smells, descriptions of clothing and custom and festival, light peppering of created language, etc. - that I find very effective.
What about you? Did this world feel believable? What do you like (or dislike) about it?