Gregory Blake's Reviews > Vulkan Programming Guide: The Official Guide to Learning Vulkan

Vulkan Programming Guide by John M. Kessenich
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Dec 05, 2016

really liked it

Vulkan Programming Guide is an excellent resource for experienced practitioners that interact with the Vulkan Graphics and Compute API, including device initialization, compute and graphics shaders, rendering, synchronization, and a ton more. If you use graphics cards pipelines, this book should be on your shelf.

Vulkan Programming Guide is not several things, however:
- Deeply informative about GLSL, which Vulkan pipelines consume.
- A Beginner's Guide to Graphics or Graphics Compute.
- Easy to read from cover to cover.

VPG does not claim to be any of those things, but some readers might have the wrong impression.

I definitely noticed the frequent typos which I hope will be corrected in future printings, but they did not impede understanding the text. I still wish someone had run the final draft through spellcheck. I can't believe we're still dealing with transposed-character misspellings in 2016.
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Reading Progress

November 18, 2016 – Started Reading
November 18, 2016 – Shelved
December 5, 2016 – Finished Reading

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