Cornerofmadness's Reviews > Locke & Key, Vol. 2: Head Games

Locke & Key, Vol. 2 by Joe Hill
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Jun 27, 2011

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bookshelves: graphic-novel

** spoiler alert **
This is much better than the first bound volume, which I did like, but it was too jumpy timeline wise. This one is much more linear. The young Locke siblings are dealing with the after affects of the attacks from book one and knowing something escaped the wheelhouse and their mother's increasing alcoholism. Their uncle Duncan has returned to the cape to return to his lover, Brian, and his job. Unbeknownst to the kids,Tyler's - the eldest of the Locke siblings - new friend, Zack is the creature from the wheelhouse.

We see what the Lockes don't see. Zackwas a teenaged friend of their father and something bad happened then. Now Zack is tormenting and killing the adults his teenaged self used to hang out with. Then Bode, the youngest sibling finds one of the magically keys attached to the house. This one opens a persons head allowing one to shove books in to be absorbed or memories to be plucked out, his two teenaged siblings immediately do the dumbest things they can with it and Zack gets hold of it. Zack also believes he needs to deal with Duncan who is still reeling after his partner stirs up crap with a group of homophobes.

The art is much improved and the story line more cohesive. Unlike the first book, however, this story arc isn't entirely complete.

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