Wheeler was fond of illustrating his vision with a variant of the twenty questions game. In this game, a group of colleagues are seated in a living room after dinner. One is sent out. In his absence, the rest decide to play the game with a twist: They agree not to settle on a definite word but to act as if they had agreed upon a word. When the questioner returns and poses his “yes/no” questions, each respondent answers as he pleases, with the one condition that his response should be compatible with all previous ones. So at each stage of the game, everyone in the room has in mind a word that
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