Kenny Smith

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when it comes to the creations that happen to inspire me, I don’t think violence is necessary. The world is often a very negative place, and I’d rather push it in the opposite direction whenever I can. There’s an argument to be made that by exposing the unpleasant reality of violence, you can inspire others to push against it, too, but this generally requires a removed perspective, rather than the inherent first-person nature of games.
Sid Meier's Memoir!: A Life in Computer Games
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