Swords Against Death (Lankhmar, 2)
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Read between September 16 - September 18, 2019
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A tall swordsman and a small one strode out the Marsh Gate of Lankhmar and east along Causey Road. They were youths by their skin and suppleness, men by their expressions of deep-bitten grief and stony purpose.
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Never and forever are neither for men. You’ll be returning again and again.
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They acquired new scars and skills, comprehensions and compassions, cynicisms and secrecies—a laughter that lightly mocked and a cool poise that tightly crusted all inner miseries and most of the time hid the barbarian in Fafhrd and the slum boy in the Mouser.
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For although my treasure house be empty as air, no deadly creature in rocky lair, no sentinel outside anywhere, no pitfall, poison, trap, or snare, above and below the whole place bare, of demon or devil not a hair, no serpent lethal-fanged yet fair, no skull with mortal eye a-glare, yet have I left a guardian there. Let the wise read this riddle and forbear.”
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Mine is a secret treasure. Orichalcum have I, and crystal, and blood-red amber. Rubies and emeralds that demons would war for, and a diamond as big as the skull of a man. Yet none have seen them save I. I, Urgaan of Angarngi, scorn the flattery and the envy of fools. A fittingly lonely treasure house have I built for my jewels.
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He thought of the masked powers Fate and Chance, and of the game they play for the blood and brains of men. And he did not will these thoughts. Rather did the freezing fear seem to crystallize them, so that they dropped into his consciousness like snowflakes.
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Then the Mouser knew the source of the evil of the Bleak Shore, lying here and sending its spirit abroad, lying here and calling men to doom.
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The sound was not loud, yet it seemed to fill the whole vast, darkening plain, and the palely luminous, hollow sky: a wailing and howling, so faint and monotonous that it might have been inaudible save for the pulsing rise and fall—an ancient, ominous sound that was somehow in harmony with the wild, sparsely vegetated landscape and the barbaric garb of the three men who sheltered in a little dip in the ground, lying close to a dying fire.
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The wizened body trembled in an ecstasy of excitement and terror. The hands fluttered. The head bobbled back and forth, as if with the palsy. It was hard to read anything in that twitching, saucer-eyed face.
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The faces of the warrior-rowers were exultantly eager, dominated by the urge to rape the unknown. The whole ship was like a thirsty spearhead.
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The hill had more than a volcanic look. It seemed like an upwelling from a more savage, primal, fiercer consciousness than any that even Fafhrd and the Gray Mouser knew, an upwelling frozen in the act of invading a younger, weaker world—frozen yet eternally watchful and waiting and yearning.
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The night sky was live with northern lights, while from the mouthlike slit—now open wider—in the green hill’s pinkish top, a red smoke came in puffs like a man eagerly panting and heaving. All the hill’s green flank-faces seemed monstrously alive in the mixed lights, their mouths twitching and their eyes flashing—as if every one of them held an eye-diamond.
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“Come, Mouser,” Fafhrd said gently, “it is time we crossed the lake and climbed the hill and received the kiss and sweet suck of the topmost lips and mingled our blood with the hot blood of Nehwon. In that way we will live on in the stony rock-giants about to be born, and know with them the joy of crushing cities and trampling armies and stamping on all cultivated fields.”
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Fear hovered in the moonlight over Lankhmar. Fear flowed like mist through the twisting thoroughfares and mazy alleyways, trickling even into that most intricately curved and crevice like street where a sootily flickering lantern marked the doorway to the tavern of the Silver Eel.
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The strange stars of the World of Nehwon glinted thickly above the black-roofed city of Lankhmar, where swords clink almost as often as coins.