John mused, “Wouldn’t it be cool if there were an engineering toy to get girls into programming?” So she built an iPad app called Daisy the Dinosaur, where kids could begin to harness programming’s concepts without having to learn its underpinnings through a series of increasingly difficult puzzles—like Angry Birds and the other touchscreen games kids were used to. Then she created a programming language called Hopscotch for the iPad. It allows kids to generate their own games, apps, and animations using those same puzzle-solving techniques. In the Hopscotch language, with a couple of finger
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