Studies show that students who use calculators have better attitudes toward math, and are more likely to pursue highly computational careers in science, technology, engineering, and mathematics (STEM) than those who don’t or can’t. This is certainly the case with games like John’s, too. Dyson says, and Papert confirms, that to get kids to become interested in an academic subject on their own, they have to play. Building with LEGOs, visiting museums, experimenting with tools. Says Dyson, “Mathematics ought to be entertainment.”

