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An Introduction to HTML5 Game Development with Phaser.js

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Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process. Key Features

284 pages, Paperback

Published August 12, 2016

2 people want to read

About the author

Travis Faas

3 books

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Profile Image for Pat Swanson.
33 reviews1 follower
February 11, 2019
It's understandable in a fast-moving field, but quite a few of the code examples in the book no longer work.

Less forgivable is that the same problem goes for the online resources this book links to, which suggests to me the author hasn't sufficiently tested his code, or altered things after first posting them online.
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