Books similar to Observing the User Experience: A Practitioner's Guide to User Research

Observing the User Experience: A Practitioner's Guide to User Research

The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development. Observing the User Experience will help you br…
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Designing for Interaction: Creating Smart Applications and Clever Devices
Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flickr. While other books on this subject are either aimed at more seasoned practitioners or el…
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Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
Presents a step-by-step approach to usability testing in today's fast-paced industrial production environment, where reducing time to market has become a prerequisite for survival. Contains chapter co…
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The Design of Everyday Things
4.15 avg. rating
· 21684 Ratings
Anyone who designs anything to be used by humans -- from physical objects to computer programs to conceptual tools -- must read this book, and it is an equally tremendous read for anyone who has to us…
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The Elements of User Experience: User-Centered Design for the Web (Voices (New Riders)

Smart organizations recognize that Web design is more than just creating clean code and sharp graphics. A site that really works fulfills your strategic objectives while meeting the needs of your user…

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About Face 3: The Essentials of Interaction Design
This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You'll learn the principles of good product …
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A Project Guide to UX Design: For User Experience Designers in the Field or in the Making
"If you are a young designer entering or contemplating entering the UX field this is a canonical book. If you are an organization that really needs to start grokking UX this book is also for you. " --…
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Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability
Since Don’t Make Me Think was first published in 2000, over 400,000 Web designers and developers have relied on Steve Krug’s guide to help them understand the principles of intuitive navigation and in…
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Universal Principles of Design: 100 Ways to Enhance Usability, Influence Perception, Increase Appeal, Make Better Design Decisions, and Teach Through Design
Whether a marketing campaign or a museum exhibit, a video game or a complex control system, the design we see is the culmination of many concepts and practices brought together from a variety of disci…
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Information Architecture for the World Wide Web: Designing Large-Scale Web Sites
The post-Ajaxian Web 2.0 world of wikis, folksonomies, and mashups makes well-planned information architecture even more essential. How do you present large volumes of information to people who need t…
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The Four Steps to the Epiphany: Successful Strategies for Startups That Win
The essential book for anyone bringing a product to market, writing a business plan, marketing plan or sales plan. Step-by-step strategy of how to successfully organize sales, marketing and business d…
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Designing Interactions [With CDROM]
3.97 avg. rating
· 2409 Ratings
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing …
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Drawing Lessons from the Great Masters: 100 Great Drawings Analyzed, Figure Drawing Fundamentals Defined
A book whose sales have not diminished but rather increased dramatically since its publication 45 years ago, this bestselling classic is the ultimate manual of drawing taught by the late Robert Beverl…
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Hooked: How to Build Habit-Forming Products
4.09 avg. rating
· 20950 Ratings
How do successful companies create products people can’t put down?

Why do some products capture widespread attention while others flop? What makes us engage with certain products out of sheer habit? Is…
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Envisioning Information
4.23 avg. rating
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The celebrated design professor here tackles the question of how best to communicate real-life experience in a two-degree format, whether on the printed page or the computer screen. The Whole Earth Re…
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Designing Interfaces: Patterns for Effective Interaction Design
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI techno…
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Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
Every designer has had to justify designs to non-designers, yet most lack the ability to explain themselves in a way that is compelling and fosters agreement. The ability to effectively articulate des…
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Sketching User Experiences:  Getting the Design Right and the Right Design
"Sketching User Experiences" approaches design and design thinking as something distinct that needs to be better understood-by both designers and the people with whom they need to work- in order to ac…
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Designing for the Digital Age: How to Create Human-Centered Products and Services
Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opp…
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A Practical Guide to Usability Testing
In this volume, the authors begin by defining usability, advocating and explaining the methods of usability engineering and reviewing many techniques for assessing and assuring usability throughout th…
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Interviewing Users: How to Uncover Compelling Insights
Interviewing is a foundational user research tool that people assume they already possess. Everyone can ask questions, right? Unfortunately, that's not the case. Interviewing Users provides invaluable…
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Sensemaking: The Power of the Humanities in the Age of the Algorithm
Based on his work at some of the world's largest companies, including Ford, Adidas, and Chanel, Christian Madsbjerg's Sensemaking is a provocative stand against the tyranny of big data and scientism, …
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The Indie Band Bible:  The Ultimate Guide To Breaking A Band
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Advanced Web Metrics with Google Analytics
This book is intended for use by customers using Google Classic Analytics and does not cover the newer Google Universal Analytics or related Google Tag Manager.

Google Analytics is the free tool used b…
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UX for Lean Startups
4.08 avg. rating
· 1509 Ratings
Great user experiences (UX) are essential for products today, but designing one can be a lengthy and expensive process. With this practical, hands-on book, you’ll learn how to do it faster and smarter…
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Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics
Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to effectively measure the usability of any product by …
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User and Task Analysis for Interface Design
This study seeks to identify the way users do certain tasks or operate different products. It is done before a product is designed or when a product needs to be redesigned based on usability testing r…
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Practice Theory, Work, and Organization: An Introduction
What is practice theory? Where do practice theories come from? What do they say? Do they really offer something new to the study of work and organization?

In setting out to answer these questions, this…
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The Laws of Simplicity: Design, Technology, Business, Life
Ten laws of simplicity for business, technology, and design that teach us how to need less but get more.

Finally, we are learning that simplicity equals sanity. We're rebelling against technology that'…
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Don Quijote de la Mancha I
3.89 avg. rating
· 16755 Ratings
Una coleccion que adapta grandes obras y autores de la literatura escrita en espanol.Cada titulo incluye:Una breve presentacion de la vida y obra del autor. El texto adaptado. Una seleccion de partes …
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