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Virtual Justice: The New Laws of Online Worlds

3.65  ·  Rating details ·  23 ratings  ·  5 reviews
Tens of millions of people today are living part of their life in a virtual world. In places like World of Warcraft, Second Life, and Free Realms, people are making friends, building communities, creating art, and making real money. Business is booming on the virtual frontier, as billions of dollars are paid in exchange for pixels on screens. But sometimes things go wrong. ...more
Hardcover, 240 pages
Published October 26th 2010 by Yale University Press
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Heidi Boghosian
Jan 17, 2019 rated it really liked it
Rare is the book that so artfully animates, engages, and provokes the creative and legal imagination as does Virtual Justice: The New Laws of Online Worlds."—Heidi Boghosian, The Federal Lawyer
Timothy
May 21, 2012 rated it really liked it
This is an interesting and easy-to-read survey of legal issues pertaining to virtual worlds. Lastowka wisely saves intellectual property for last and starts by examining other issues such as jurisdiction and virtual property. He also examines a number of virtual worlds that are, in my experience, underrepresented in the academic literature.
kayla reed
May 21, 2013 rated it liked it
Interesting read, brings up a lot of thought provoking issues. Good to know that law issues are not my cup of tea, nothing super riveting for me going on here.
Katy
Oct 21, 2012 rated it liked it
An interesting pop-law book looking at how legal concepts such as property rights, copyright and contract law do and could apply to virtual worlds such as Second Life, WoW or MUDs.
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Oct 15, 2010 rated it really liked it
A good summary, although more of a survey then an argument.
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