GAME DEVELOPMENT WITH UNITY shows you how to use the Unity game engine, a multiplatform engine and editor in one, to build games that can be played on just about any platform available, from the web to the Wii and even on smartphones. Unity's simple interface, friendly development environment, and wide-ranging support of all popular gaming platforms make it perfect for new developers or those looking to create games with an easy, efficient, and inexpensive game engine. Throughout the book you'll learn all the important interface commands, how to set up and organize your project, and all the basics of getting a 3D game up and running, from character importation to scripting to audio. Basic game and level design theory are taught in tandem with specific skills so you can build your game development skill set. The book is divided into five parts, with each chapter within a part covering a single concept, and new concepts are taught using step-by-step tutorials and questions, as well as through a comprehensive game project built throughout the book. GAME DEVELOPMENT WITH UNITY covers everything from building game assets, to adding interactivity, to polishing your finished game and publishing it, and provides you with all the information you need to create your own games using Unity.
This book comes with a DVD with game assets, HTML, project files, and Unity class definitions. This educational tool shows how to use the Unity game engine and editor, for platforms running from the web to Wii and Smartphones. It has sections on: Basics of getting a 3D game running AI and Adversaries GUI Design Lighting/Shadow/Particle Systems Simplistic Interfaces
I highly recommend this book for the beginning Unity game developer.
Потому что я нищий, и у меня нет денег купить вашу книжку, простите меня пожалуйста за то что я её буду читать бесплатно, но Путин обобрал народ до нитки, и у меня нет денег даже пожрать, Unity моя последняя надежда, я хочу с помощью него построить мир без Путина, в котором будут только единороги и феи, и они будут питать радугой и какать бабочками
This book accomplished the very thing it set out to do: it provides an introduction to Unity for beginners. First the book runs through interface comfortability, and then proceeds to dive deeper into the process for making a game on the engine. While I was not able to use the asset packages that come along with the textbook as I was using an online version through my school's library, it seems like the project that the book offers is an amazing tool to get real, hands-on experience.
I can't recommend this book enough to anyone that has an interest in learning how to use the engine, or even for anyone that has interests to expand in their knowledge (although you may want to skip through some of the more basic sections).