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Vocabulary Games for the Classroom
Strong vocabulary is a vital foundation needed all academic subject areas. Unfortunately, learning vocabulary is not always enjoyable or easy for students. With Vocabulary Games for the Classroom, however, Lindsay Carleton and Robert J. Marzano have devised a way to make this important instruction something both students and teachers look forward to. Vocabulary Games for the Classroom provides K 12 teachers with thirteen games designed to build academic vocabulary. While these games are certainly fun, and teachers should capitalize on the energy and excitement they generate, they should also be seen as one part of a systematic approach to direct vocabulary instruction. This resource includes hundreds of hand-picked vocabulary terms compiled from Marzano s work with schools, districts, and states. These vocabulary lists include terms for four different content areas language arts, math, science, and social studies across all grade levels. If a teacher s school or district has already established lists of academic terms for core content areas at each grade level, they can use the lists provided here as a supplement. Teachers should also feel free to make adaptations and additions to both the games and the provided vocabulary lists in order to enhance students knowledge of new terminology. The structure of Vocabulary Games for the Classroom is simple, straightforward, and easy to use. Each game begins with a brief description that includes details about which grade levels it was designed for, which subject areas it works best with, and whether the students should already be familiar with the vocabulary used or not. Next, the necessary materials are listed to help teachers prepare for the game ahead of time. Instructions to set up the game are then provided; this section includes any preparation that would need to be completed in advance. Following the set up, the game s directions are explained clearly and concisely so that the reader can visualize the game in his or her classroom. Finally, the vocabulary terms used for the game are discussed; in some cases vocabulary lists are provided, in others, the vocabulary list would be tailored to the classroom or pulled from the extensive appendix. Many games also include sample questions and exercises that can be used straight from the book. With this resource, readers will be able to make vocabulary instruction in their classroom not only fun, but also successful.
272 pages, Paperback
First published March 15, 2010
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Displaying 1 - 5 of 5 reviews
October 15, 2018
While I'm a huge fan of Marzano comma I found myself disappointed with this book. Unless you teach elementary school or middle school, this book is not necessarily for secondary teachers. Out of all of the games offer, there were only one or two that I could really apply within my classroom. I also did not like that you had to have read a set of previous books before fully understanding this book. While I have read those books, and it did help, it is nice to occasionally have those books that don't require prior preparation. This is not change my opinion of Mars a no, I just will not be using this book as much as I thought it would.
December 13, 2012
Since Vocabulary is such a big portion of the CCSS (3 out of the 6 standards) teachers should get this book! It highlights 13 vocabulary games with modifications for the classroom (most of which can be done K-12). Games include: Word Harvest, Name It, Puzzle Stories, Two of a Kind, Opposites Attract, Magic Letter, Magic Word, Definition Shmefinition (like Balderdash), Which One Doesn't Belong (like Outcast), Who Am I?, Where Am I?, Create A Category, What Is the Question?, and Classroom Feud. An easy read with many ready made lists of vocabulary words and questions to get started. Marzano hits the mark again!
January 9, 2013
Some cute game ideas. Lots of sample questions are provided...almost too many!
July 1, 2013
Disappointed. I would have much rather been given a longer list of the vocab games than just a few, with the bulk of the pages being example questions for words I might not be assessing anyway.
October 11, 2014
I was disappointed to only find 13 strategies in this book. They seem to repeat each other.
Displaying 1 - 5 of 5 reviews






