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Turtle Geometry: The Computer as a Medium for Exploring Mathematics

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Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

497 pages, Paperback

First published January 1, 1981

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About the author

Harold Abelson

38 books93 followers
Harold 'Hal' Abelson, Ph.D., is Class of 1922 Professor of Computer Science and Engineering in the Department of Electrical Engineering and Computer Science at MIT, a fellow of the IEEE, and a founding director of both Creative Commons and the Free Software Foundation.

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77 reviews3 followers
February 23, 2013
Incredibile: I should really try to get the full code together.
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