It wasn’t demons, death, and slavery to the Dark that truly frightened her. It was the woman she would have to become to fight them.
A new constitution prepares Carlissa for an era of enlightenment. The old order fades, and a promise of freedom stirs the air. In the space of one terrifying day, that promise is shattered in a bloodbath of fire and magic.
Thousands of years ago, an epic battle was fought between good and evil. The demon lords had opened a door to the realms of hell itself, and their horde threatened to overrun the earth. But the Kalarans, led by the hero Calindra, destroyed their hellgate and drove them from the world.
The Great War has long since been lost to myth and legend. The Church struggles for relevance as the people forget their covenant with the gods. A renaissance of freedom and learning stirs the air in the modern age of Carlissa, led by the royal family, and the wisdom of the Archmage.
All of that comes to an end when a dome of shimmering magic appears in the capital city. The people fight desperately to survive the chaos that follows, and wonder bitterly why the gods seem to have abandoned them. Their only hope lies with the magic of the Archmage — and his, with a young princess who never wanted to rule. She must find the strength to set aside her bard’s calling and take up a battle against impossible odds, or surrender her land and people to the Black Magus and his demons.
Dawn of Chaos finally brings the award-winning Sanctum of the Archmage role-playing games to the world of fantasy fiction. Don't miss this exciting first volume in the series!
Note. Dawn of Chaos is a "compilation volume" that includes previously published titles. It was most recently re-released in 2022 as a trilogy under the following titles. This book combines that trilogy into a single volume.
I’m Tony Andarian, and I’m the author of the Sanctum of the Archmage epic fantasy novels and games. They are published by my personal imprint, Andarian Publishing.
Invested from a young age with an overactive imagination, I’ve had a life-long love of science fiction, fantasy, computer games, and writing. In my career as a computer scientist I’ve worked in areas ranging from machine learning to quantum computing.
I’m also an indie computer game developer. As Andarian in the Neverwinter Nights gaming community I released two award-winning, Hall of Fame “adventure modules” based on parts of the Sanctum saga. Their success helped convince me to explore my passion for storytelling in today’s new world of self and e-publishing.