Стоп! Что значит, ваш персонаж проклят?! Гнить заживо? — Да вы издеваетесь! Хотя... Возможно, это тот самый шанс, который судьба дарит единожды? Хм... Вот и игровой AI присвоил мне статус потенциальной угрозы миру. А значит, что? Значит, мы ещё побарахтаемся! 2074 год. Пятнадцатилетний школьник Алекс мечтает о карьере космического гида и грезит звездами, но жизнь ломает его планы, и теперь виртуальная игра «Дисгардиум» — единственный путь к достижению цели. Случайность дает ему практически God-mode с полной неуязвимостью...
Dan Sugralinov grew up in a small working-class town Aktobe on the Russian border with Kazakhstan. It's a miracle he survived his childhood games of hide-and-seek in the surrounding building sites complete with perilous rebar structures and flooded foundation pits.
Ever since he learned to read at the age of five, he couldn't put a book down. Reluctant to earn himself the name of a conceited nerd, he concentrated on playing soccer which allowed him to become friends with the town's toughest kids.
In 1995, he graduated with honors, entering the St Petersburg Academy of Engineering and Economics where he studied business creation. He must have done something right because in the years that followed, he first worked on TV and radio just to get the taste of it, then opened his first successful business followed by several more. In between, he started writing and playing video games, winning the St Petersburg Mortal Kombat championship and becoming runner-up for Starcraft and Warcraft 3. He is a 14-times champion in Quake, Quake 2 and Quake 3 as well as the world's ex-#1 in the World of Warcraft.
In 2004, he wrote his first motivational novella The Bricks which to date has garnered him over 3,000,000 readers online alone.
In 2014, Russia's leading publishers of business literature Mann, Ivanov & Ferber published a revised and extended edition of his book, The Bricks 2.0.
In 2015, Dan discovered the existence of LitRPG. He devoured everything that had been written in that genre until he finally decided he too could write similar books.
In summer 2017, he published his first book in the subgenre of realRPG: Level Up.
Понравилось. На удивление приближенно к ощущениям собственно игры. Те, кто играл в WoW, окажутся словно дома. Не обошлось конечно без роялей и плюшек, но спишем это на законы жанра. Непонятно, зачем не виртуальная часть сюжета разворачивается в некоей вымышленной западной стране. Читаем дальше!