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Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room

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4.04  ·  Rating details ·  26 ratings  ·  5 reviews
Before personal computers and game consoles, video arcades hosted cutting-edge software consumers couldn’t play anywhere else.

As companies like Atari, Commodore, and Nintendo disrupted the status quo, publishers charged their developers with an impossible task: Cram the world’s most successful coin-op games into microchips with a fraction of the computing power of arcade
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Kindle Edition, 617 pages
Published August 31st 2019 by Press Start Press
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Start your review of Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room
Levent Pekcan
Jul 04, 2020 rated it really liked it
Bu kitabı kim tavsiye etti de haberim oldu, satın aldım bilmiyorum. Değerlendirmem de zor olacak gibi, çünkü kitabı okurken bazen "bu müthiş bir kitap, 5 yıldız veririm" dediğim kadar, "bu amatörce hazırlanıp yazılmış bir kitap" dediğim de oldu.

Kitap, belli başlı bazı "arcade" (jetonlu makina) oyunlarının ev tipi konsollara aktarılma hikayelerini anlatıyor. Anlatı büyük ölçüde başarılı, teknik detaylardan da kaçınılmamış. Bir iki yerde anlatıda düzeltilmesi gereken yerler var, belli ki bir çok
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Doug Walsh
Arcade Perfect is a fantastic look back at how the most popular arcade games of the 80s and 90s made their way onto home consoles with ever increasing fidelity. Thoroughly researched and entertaining, the book leans heavily on countless interviews the author conducted with many of the programmers and artists responsible for those early ports to Atari, Nintendo, and Sega consoles. It is a real treat to hear their first-hand accounts -- and to be privy to the pride, reservations, and disappointmen ...more
Amar Pai
Some interesting stories, if you’re into the details of ports and console specific assembly written on impossibly tight schedules
Scott
Sep 17, 2020 rated it really liked it
Well done. A few grammar and mistakes an editor could have helped with, but worth the read and information.
Patrick Hartman
Dec 24, 2019 rated it it was amazing
This gave pulls back the curtain and tells the story about how many arcade ports were made. The insight given by the developers that did the ports is really insightful, they often get into the technical nitty-gritty of issues they had or overcame which I particularly enjoyed. I got anxiety just reading about the pressure some of these tiny teams were under!

The sheer amount of content in this book is awesome. Every chapter covers a different game, and within each it often covers the story of many
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David L. Craddock lives with his wife in Ohio. He is the bestselling author of Stay Awhile and Listen : How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book I, and Heritage : Book One of the Gairden Chronicles, an epic fantasy series for young adults. Please follow along with him on his website/blog at DavidLCraddock.com . ...more

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