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The Making of Prince of Persia: Journals 1985-1993--Illustrated Edition

4.19  ·  Rating details ·  197 ratings  ·  24 reviews
Hardcover, 336 pages
Published April 28th 2020
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Jul 06, 2020 rated it it was amazing
Great look into the soul of Jordan Mechner as he creates Prince of Persia. We are lucky that he kept a journal during this time, and we should all be journaling more! I've been doing it for a while now, and it's nice to be able to look back sometimes.

The Stripe Press print is just beautiful. Very nice blue cover with many photos and notes inside, just a great reading experience.
Oct 19, 2020 rated it it was amazing
I read this book in few sittings over the course of one day. The book captures the excitement, dread, and pain of creating a work of art. It left me feeling a healthy sense of respect for the author as well as inspiration to make more art of my own
Jordan Magnuson
I think this is still the most evocative and interesting book of its kind (videogame-related memoir) that I have read. Being composed entirely of actual journal entries gives the memoir a raw vitality that makes other books in this genre (e.g. Sid Meier's Memoir) feel flat by comparison. The annotations and side notes in this illustrated edition add a lot of fascinating context to what was already a good read. ...more
Eliot Peper
Jul 21, 2020 rated it it was amazing
A collection of the diaries Mechner kept as he was developing the computer game that would go on to become a mega-hit. Wonderfully candid, occasionally cringe-worthy, and packed with creative insight, his journals are so fun and illuminating in no small part because they are not a memoir written after the fact, but contemporaneous, fractional glimpses into the mess of a life spent making great things.
Jaysen Huculak
May 14, 2020 rated it it was amazing
Shelves: read-2020
I enjoyed this book. A coming of age story of both the author and the games industry. It shocked me to read that he wasn't sure if there would be a games industry by the time his game published! We're very lucky to have someone who is so open and vulnerable sharing what was on his mind 35 years ago. This book mirrors emotions and situations I've felt working in games technology the last 20 years. If you're a fan of stories about creators, this is a very nice journal with all the rough edges left ...more
Jul 13, 2020 rated it it was amazing
A raw, intimate account of coming of age and building one of the most popular games of the 90s. Pager turner.
Jarek Bartonek
May 19, 2020 rated it it was amazing
Fascinating story of how games were made. Jordan Mechner is incredibly talented in a field he considered secondary to his screenplay writing.
Feb 23, 2021 rated it really liked it
Dropped this book at 23% mark. It's been interesting to read about how one of my most favorite games was developed.

Mechner is a guy who had opinions way beyond his time. He correctly guessed the psychology that glues people to games and tried to implement that into PoP. Not 100% sure but I think the actual research papers on these topics came much much later on. I'm talking about the days when ordinary dos games like pacman, pong, space invaders were the hit games. And during that time Jordan ME
Ricardo Magalhães
Aug 06, 2020 rated it liked it
Make no mistake, this is a book about the author of Prince of Persia, rather than a book about Prince of Persia, the entire book being his journals entries during the several stages of making the game. While in his own right to do so, of course, I personally expected a book more focused on the development of the game, rather than the personal life of the author.

That being said, it was extremely interesting to see the process, and to be mindblowned by the way the animations were digitised and cra
Sep 16, 2020 rated it liked it
I think the content was really interesting but I feel like, with other Stripe Press titles, they went for form over substance a bit. The original journals were a blog, I believe, and worked well in that format. Here, it's not interesting because I was expecting more of a narrative in book form, and one doesn't really exist: it's just the diary of a kid who's trying very hard to make something cool and grow up, while angsting about whether he should be a director or a video game creator. The cove ...more
Ignacio Alonso
Sep 23, 2020 rated it really liked it
The book is an edited compilation of Jordan Mechner’s journals starting from 1985 and ending in 1993 right after finishing the second entry of prince of Persia.

It’s interesting to see how a polymath acts. It was specially interesting to learn that he was very calm and has a really high EQ. Sometimes mentioning that he needed to be better at collaborating and convincing people which I felt identified with. He also has some great insights into how to to be a better person.

The way he started from
João Fernandes
Feb 04, 2021 rated it really liked it
This review has been hidden because it contains spoilers. To view it, click here.
Oct 04, 2020 rated it liked it
When I first looked at the format of the book I was skeptical that a series of journal entries would hold my interest for an entire book. I was mistaken, it was a thoroughly engrossing look into the thoughts of a young Jordan Mechner and I found that I had a hard time putting the book down. I read through approximately 3/4 of the book in one sitting. My only criticism is I would have liked more details in the margins from modern day Jordan.
Ben Scheirman
Jul 21, 2020 rated it really liked it
It was really interesting looking into the mind of a talented creator during the years that he made Prince of Persia. I remember when I first saw this game and was captivated by the graphics, the story, the feel. The relentless pursuit of a vision portrayed in the book is really inspiring, though it does seem throughout the book that the game could have flopped entirely and he would have invested years of his life (at the expense of many other things) for nothing.

Paweł Rusin
Jun 09, 2020 rated it it was amazing
The illustrated version has sketches, letters, early version-screenshots of the game and let me go back in time to replay in my mind one of the most influential games of my childhood. The journals are also a great read, showing that creating a work of art doesn't need to come from a non-stop grind and success is rarely obvious and immediate. ...more
AArush Ahuja
Jun 09, 2020 rated it it was amazing
Reading Jordan Mechner's journals is very intimate to the reader. Peering into Jordan Mechner's life during the development of Prince of Persia, following his young fresh-out-of-college self making games, writing screenplays, shooting a documentary is a wonderful coming-of-age story. ...more
Roman Hraška
Dec 30, 2020 rated it it was amazing
makes me want to keep a journal. ok. makes me want to have a journal to look back on. makes me want to travel. even more. makes me want to make something real. something, that will make me cringe my head off in 10 years. it's a good book. looks nice. make me want to punch this year. even more. ...more
Jun 14, 2020 rated it it was amazing
Shelves: biography
Quite interesting. Full of details (some of those are unrelated to the game, but quite important to Jordan). A nice read about one of my favorite games.
May 23, 2021 rated it liked it
It's a young man's journal. The first time I started this I gave up - "Why am I reading this?" But I'm happy I came back to it.

Jordan's game industry is fascinating, very like but also unlike the industry today. It was a time where nobody knew if video games would still be around in a few years. That comes through very clearly in this journal and might not be so easy to see by talking to successful people today and looking back.

The illustrations are small, squeezed into the margins on the sides
Julien D
Feb 01, 2021 rated it it was amazing
I was never the biggest fan of Prince of Persia (and the whole franchise), it was mostly frustrating playing it because of its difficulty, but i clearly remember going through the first levels with my Amiga 600. Patience, observation and dexterity were required to reach to the conclusion of this game. The whole vibe was different.

Now, I'm happy to know the story behind the creation of this game. This is an adventure itself. Another proof that nothing happens without hours and hours of labor, swe
Jonathan Fraimorice
Jun 18, 2020 rated it it was amazing
Great book! Very interesting
Jul 09, 2016 rated it it was ok  ·  review of another edition
This review has been hidden because it contains spoilers. To view it, click here.
Mairbek Khadikov
Jul 02, 2020 rated it it was amazing
Very inspiring.
Théo Blochet
rated it it was amazing
Aug 10, 2020
Alex Carr
rated it liked it
Sep 06, 2020
Gabriel Krieshok
rated it it was ok
Dec 31, 2020
rated it really liked it
Aug 03, 2020
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Jun 11, 2020
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May 24, 2020
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Jordan Mechner is a game designer, screenwriter, graphic novelist, and author. Widely considered a pioneer of cinematic storytelling in the video game industry, he created Prince of Persia, one of the most successful and enduring video game franchises of all time, and became the first game creator to adapt his own work into a feature film with Disney’s Prince of Persia: The Sands of Time. He also ...more

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