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Programming 2D Games

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A First Course in Game ProgrammingMost of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are intro

438 pages, Kindle Edition

First published June 28, 2012

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About the author

Charles Kelly

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12 reviews
November 19, 2023
Out of date book wants you to convert from char to LPSTR...

It doesn't matter what compiler you use, this book is asking for the impossible. You cannot convert from char to LPSTR and therefore you cannot use tis book.
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