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267 pages, Paperback
First published January 12, 2009
The book brings the entire environment and life cycle of a web application project to discussion, showing how each piece connects with others and where the UX Designer role fits into it. It also details how particular activities and tasks look like and what are the best practices for them.
But it doesn’t stop there, it goes way beyond, really deep into what a UX Designer really needs to know and do to become a proficient and useful asset for products and projects and a valuable player for development teams.
WHY PRAGMATIC?
The book details really strong points the designer has to have in mind and account for before, during, and after “designing”:
User research: methods are analyzed in practical terms of planning and execution like: challenges, time frame for estimation, budgeting, motivation…
Scope, requirements and prioritization: recognizing and engaging stakeholders, balancing user needs and business needs, presenting and defending requirements, working with legacy requirements…
Project Methodologies: differences between Agile and Waterfall and how to use the benefits and behave in both, how the rhythim and outcome of the team change from one to the other…
SEO: one of the largest chapters in the book is devoted for SEO, with a really good and rich overview of what SEO is and what are the common mistakes and things to look for when designing and defining navigation and interactions.
In order to enable Information Architects and Interaction Designers to work and provide good solutions for web based applications and content, you can’t just show them how to use a wireframing tool and define Personas. The real work consists in knowing what the web and the project offers to you and what are its constraints, and the books does a real good job in capturing it.
DESIGNER WHO?
The UX Designer role is relatively new for most companies and even for Web Designers in general. The book does a good job on defining what a UX Designer is and what are the ideal attributions it has and what are other responsibilities it might have in different companies.
Mixing this with the really good overview in projects and companies environment, a summary of other common (and not-so-common) roles involved in web applications projects is also presented and the relationship between them and the designer is commented, as well as how the UX Design can benefit from them.