This in-depth review of current virtual reality technology and its applications provides a detailed analysis of the engineering, scientific and functional aspects of virtual reality systems and the fundamentals of VR modeling and programming. It also contains an exhaustive list of present and future VR applications in a number of diverse fields. Virtual Reality Technology is the first book to include a full chapter on force and tactile feedback and to discuss newer interface tools such as 3-D probes and cyberscopes. Supplemented with 23 color plates and more than 200 drawings and tables which illustrate the concepts described.
This book is a wonderful introduction to virtual reality technology. The content focuses on the U.S. development of the field, and the authors did a fantastic job on covering software, hardware, and application topics. While a good amount of product information from software and hardware suppliers was present, it would've been great if more depth had been given to the limitations and human factors issues of the different components. Overall, an easy and informative read; I'd like to keep a copy handy for reference purposes.