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The Art of Point-and-Click Adventure Games
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A visual celebration of one of the most loved genres in gaming history, The Art of Point-and-Click Adventure Games is a sumptuous 460 page, hardback coffee table book packed with the very best pixel art and classic scenes from the most defining games of this genre. It will also contain extensive and exclusive interviews with the key developers, designers and artists behind
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Hardcover, 477 pages
Published
August 11th 2018
by Bitmap Books
(first published August 2018)
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This is a worthwhile add to any retro-gaming book collection. It was a slow burn to read through all the developer/artist interviews, given that it's an oversized hardcover filled with tiny font (in fact, I had to order a stronger pair of reading glasses specifically to tackle this one).
Like many books of this ilk, it had me regularly running off to YouTube to watch gameplay from point 'n clicks I had always meant to play, as well as quite a few I hadn't heard of.
Loved the bits from Douglas ...more
Like many books of this ilk, it had me regularly running off to YouTube to watch gameplay from point 'n clicks I had always meant to play, as well as quite a few I hadn't heard of.
Loved the bits from Douglas ...more

More like 4.5/5, since it's an awesome book but has some minor flaws.
Point and click adventures are probably my favourite game genre, so as soon as I learned about this book I ordered it, and it hasn't disappointed me at all. In every page one can notice the authors' love for the genre and the attention to detail that has been put into this work. The book covers the history of point and click adventure games from 1984 to 2017, with stress on the 90s - on a rough estimate I'd say about 65% of the ...more
Point and click adventures are probably my favourite game genre, so as soon as I learned about this book I ordered it, and it hasn't disappointed me at all. In every page one can notice the authors' love for the genre and the attention to detail that has been put into this work. The book covers the history of point and click adventure games from 1984 to 2017, with stress on the 90s - on a rough estimate I'd say about 65% of the ...more

Disappointing in comparison with other positions from Bitmap Books. Interviews follow the same scheme and the interviewer doesn't react to what the interviewee says, the choice of people is a bit random and the first part reads like an ad for Thimbleweed Park. Some games are missing, some have very little coverage (Gobliins only has art from the first game for example) - I would love it to have less interviews, more screenshots, more games and more anecdotes and trivia (like previous Bitmap
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I bought this mainly for the pictures, thinking it was going to be a nice book to have around and skim through now and then. But it was the interviews where I found the most value: interleaved with the games, progressing in chronological order, they make up a nice history of the genre (and, in a way, of video games and computers in general).
Having played so many of these games, part of the joy of reading the book was challenging the decisions of the authors, thinking what games or interviews I ...more
Having played so many of these games, part of the joy of reading the book was challenging the decisions of the authors, thinking what games or interviews I ...more

Beautifully made and packed with interviews and blown up screen shots of games from another era. What's not to love. ...more

Dec 12, 2018
Henrique Lage
added it
Si el asunto es dar una visión general desde la nostalgia (Sierra, Lucasarts) hasta la actualidad (Telltale, Wadjet Eye), cumple con creces: las entrevistas son interesantes, aunque a veces un tanto repetitivas (queda claro que, efectivamente, las oficinas del Rancho Skywalker eran muy bonitas y todo el mundo las recuerda con cariño) y aunque podría centrarse más en el diseño de mecánicas detrás de esos juegos (no es el caso) o, al menos, de concept art, la verdad es que es un repaso muy
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