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Making a Video Game
This book for elementary readers highlights the sequence of events from idea to a finished video game. Full-color photographs and a timeline support each step of the project’s process, from planning gameplay and coding the prototype to designing and publishing the finished game. A glossary, further resources, and an index are included.
32 pages, Library Binding
Published August 1, 2018
About the author
Nadia Higgins
186 books9 followersNadia Higgins is the author of 50-plus books for children. She also worked as an editor in the industry for almost ten years. Many of her books have a science bent, though she’s also written about pop stars, car art, and zombies.
Nadia's favorite part of being a writer is doing research. "I'm always looking for that vivid detail or off-the-wall fact," she says. Her books often use humor or fiction techniques to bring a nonfiction topic to life.
Besides writing, Nadia enjoys dancing, making soup, and doing puzzles. She lives in Minneapolis with her husband and two young daughters.
Nadia's favorite part of being a writer is doing research. "I'm always looking for that vivid detail or off-the-wall fact," she says. Her books often use humor or fiction techniques to bring a nonfiction topic to life.
Besides writing, Nadia enjoys dancing, making soup, and doing puzzles. She lives in Minneapolis with her husband and two young daughters.
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Displaying 1 - 2 of 2 reviews
April 5, 2024
My son was glued to this book, cover to cover. All the info a gamer might need about the process of making a video game. I like that it included a timeline as it is handed over from one team to another. It covers design, storyboards, audio, artists, voice-actors, script writers, game testers.
March 5, 2019
A good intro about the process
Displaying 1 - 2 of 2 reviews



