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Scarlet Traces Volume Two

(Scarlet Traces #1.5)

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4.02  ·  Rating details ·  59 ratings  ·  6 reviews

MAKING THE EMPIRE GREAT AGAIN?

THE GREAT GAME 

Using salvaged Martian technology the British Empire has become a global superpower. With an armada of spacecraft they have taken the fight to Mars! But Robert Autumn knows there is more to the war than the propaganda suggests. He tasks journalist Charlotte Hemmingway to travel to Mars and reveal the truth…

COLD WAR 

I

...more
Kindle Edition, 224 pages
Published October 5th 2017 by 2000 AD Graphic Novels
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Andrew
Oct 07, 2017 rated it really liked it  ·  review of another edition
I have been waiting a long time to get my hands on the stories contained in this book for a very a long time.

But first a trip back to where it all started...

I have always been a fan of War of the Worlds (I was allowed to choose the book we read in English lessons at school, ha that will teach them) anyway the idea of what happened next has always been an intriguing one with sequels and other such works constantly coming out (am still waiting to read the officially sanctioned sequel).

Now the ide
...more
Timo
Jan 07, 2021 rated it really liked it  ·  review of another edition
Shelves: comics
Not as total brilliance as the first edition was still a damn good space war fun.
Norman
Feb 01, 2018 rated it really liked it
Shelves: graphic-novel
I absolutely loved the Victorian feel to Volume One. This Volume Two is different. Charlotte Hemming is an interesting character to follow and her perspective is refreshing in such an action story - hat tip to Edginton! I wondered whether the story was going to mention the fact the Prime Minister looked like a martian, but obviously I wasn't appreciating D'Israeli's caricature art!
In the second half containing two stories I see wonderful homages to Gerry Anderson and Dan Dare which is much appr
...more
Socialite
Oct 23, 2017 rated it really liked it
I read the first scarlet traces back when it was in the megazine, it was an interesting epilogue to a classic bit of British science fiction. This volume in a sense is the second and third part of that story. Overall I’ve enjoyed this take on the future of the war of the worlds britain pushed forward by alien invasion. Eddington has written a great tale and D’Israeli has an art style that suits weird and grand scale visuals. His space battles and warring robots and future tanks are a visual trea ...more
Gareth
Mar 16, 2021 rated it it was amazing  ·  review of another edition
Shelves: graphic-novel, sf
Continuing the excellent work of the first two volumes and moving into League of Extraordinary Gentlemen territory as Eddington and D'Israeli incorporate Dan Dare, Doctor Who, UFO, Space 1999, Ray Bradbury and Edgar Rice Burroughs into the mix. Marvellous storytelling and great SF ideas. ...more
Christopher Scott Pua
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Oct 28, 2017
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Colin
Apr 29, 2018 rated it really liked it  ·  review of another edition
Really good British comic work, in the spirit of 2000AD, bringing a modern aesthetic to one of the early classics of sci fi. It feels like steam punk but I think that's an error - it's more a result of the source material being from the late 19th century. The Great Game is brilliant, the Cold War a little less so. Its almost all out in space, away from the distinctive backdrop - 1940s Britain with Martian technology - that gives the series its distinctive feel. I wanted more Charlotte Hemming an ...more
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Edginton sees part of the key to his success coming from good relationships with artists, especially D'Israeli and Steve Yeowell as well as Steve Pugh and Mike Collins. He is best known for his steampunk/alternative history work (often with the artist D'Israeli) and is the co-creator of Scarlet Traces, a sequel to their adaptation of H.G. Wells' The War of the Worlds. With 2000 AD we has written L ...more

Other books in the series

Scarlet Traces (2 books)
  • Scarlet Traces
  • Scarlet Traces: The Great Game

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