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Office Arcade

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Forget outdated concepts like PowerPoint, PDF, or e-Learning - there is no better time than right now to revamp and revise your online training using gamification.

Whether you’re in Product Management, Human Resources, Instructional Design, or Marketing, Office Arcade will help you think differently about training.

This step-by-step guide to gamification will help you Jason sees the practice of online learning and how he delivers corporate innovation through game design.How to use the four key pillars of gamification - engagement, trajectory, ubiquity and data.How awards and achievements provide encouragement but also deliver detailed performance analytics.How to make online training more fun, engaging, and useful.

160 pages, Kindle Edition

Published June 19, 2017

12 people are currently reading
9 people want to read

About the author

Jason Suriano

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Displaying 1 - 3 of 3 reviews
3 reviews
July 24, 2018
This is a very thin book in terms of content- feels more like a self-promotion tool for the author. This could have been effectively condensed into a 4-5 page magazine article.
2 reviews
April 6, 2019
The book makes some good points, but is very thin on actual indepth analisys.
2 reviews
June 16, 2019
Great introduction to gamification!

The author describes what gamification is, how it applies to business and who to look for to provide it to your organization.
Displaying 1 - 3 of 3 reviews

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