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Handbook of Geometric Programming Using Open Geometry GL

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This Handbook fills the gaps of Open Geometry by explaining new methods, techniques and various examples. One its main strengths is that it enables the reader to learn about Open Geometry by working through examples. In addition, it includes a complete compendium of all the Open Geometry classes and their methods. Open Geometry will be of great attraction to those who want to start graphics programming.

696 pages, Hardcover

First published January 1, 2001

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About the author

Georg Glaeser

45 books1 follower

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