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Katamari Damacy

(Boss Fight Books #17)

3.85  ·  Rating details ·  40 ratings  ·  9 reviews
The universe falls into chaos. The moon and the stars vanish from the night sky. The son of a fickle deity must restore balance to the cosmos… by pushing a sticky ball around and picking up every toothpick, tree, and skyscraper in its path. A plotline this wild could only describe “nah… nah nah nah nah nah nah nah” Katamari Damacy, the irresistible little cult game turned ...more
Paperback, 160 pages
Published 2018 by Boss Fight Books (first published June 20th 2017)
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Eric Mesa
Nov 01, 2018 rated it liked it
Shelves: crowd-funded
I think I just had unreasonable expectations for this book. It's one of my favorite games. The book was very late to be delivered which also made me long for it even more. While I learned some neat stuff in it, it didn't quite have what I'd come to love from a lot of the other Boss Fight Books, like Chrono Trigger. Many of the other books were deeply personal, talking about how the games brought them closer to their siblings or helped them deal with being trans or blew them away. This one felt l ...more
Jon Harrison
Nov 05, 2018 rated it really liked it
This book chronicles the "pre-birth" of one of my favorite games - Katamari Damacy. A fun read about a gem of a game that almost did not happen, made by a non-game designer, that never should have made it outside of Japan. Against all odds, we have Katamari, it's music, humor, and quirky fun on almost every platform, in one shape or another.

Author L.E. Hall digs deep with exclusive interviews with the genuine genius behind the game, Keita Takahashi, as well as notable industry insights. Do not
Chris Mize
Dec 28, 2018 rated it really liked it
This was a fun read giving insight into design and history around one of my favorite games. Laura E Hall does a great job compiling many of Keita Takahashi’s interviews (and does some new ones) about how and why he designed Katamari the way he did. I particularly appreciated the discussion around Japanese cultural context that non-Japanese players like myself may miss or not understand, like how the King of All Cosmos both fits with and juxtaposes gender and sexuality tropes in Japanese media. A ...more
Jamie Gaughran-Perez
Nov 19, 2018 rated it really liked it
This book brings back the joys of the first night I spent playing this in my would-be little brother’s apartment late at night in NYC with a 6-pack of Kolsch. Or introducing the game to countless friends who would buy a PS2 for sole purpose of this game. And so many other memories. Endless joy.
On the short side, but some great context on the creation of the game, and the environment it was released in.
Chris Neumann
Jan 04, 2019 rated it it was amazing
Shelves: 2019-books
A great read about a unique game's development.
Jan 09, 2019 rated it liked it
Shelves: truetrue
Na nananana katamari damacy.
I wish this book had been longer and talked more about the levels of game play but I found it interesting and learned a few things.
Adrian Hon
Jan 13, 2019 rated it really liked it
Nimble, delightful backstory to a nimble, delightful game.
Rob Brammeld
Oct 29, 2018 rated it really liked it  ·  review of another edition
Rolling up all the details of Katamari development

Katamari Damacy was very different to other games of its time the endless racers and shooters broken up by something fresh and original. This book goes through a wealth of sources to tell its story of development and gives an insight into the creators thoughts. Games don’t need guns when you have a sticky ball.
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