Character Design Quarterly (CDQ) is a high end quarterly magazine for hobbyists, student and professional character designers, concept artists and illustrators looking for inspiration and methods to improve their workflow and designs. Featuring insightful interviews and tutorials by some of the most loved character designers in the world; CDQ is sure to help you develop as an artist.
Originally a digital artist’s resource website, 3dtotal has grown into an industry-leading art-book publisher. Renowned for creating high-quality, inspirational, and practical tutorial books with some of the best artists working in the movie, games, animation, and publishing industries, 3dtotal Publishing sets the standard for modern art books.
I enjoyed all the break-downs and interviews in this first edition, It allowed me to become interactive and try some of the techniques there. Also it makes me excited for some of the artist's projects to come (Randy Bishop's Monomyth!). I only have to nit-pick that in some of the pieces (the octopus break-down for example) the mention of filters and layer changes is one thing in the written steps, but as a visual orientated person I would have liked to see the hierarchy image of the Photoshop layers alongside the character and text as well throughout (only shown a few times). In those cases I was uncertain if they copied previous layers and used exclusion or luminosity on them; or left them blank and just colored on top of them in such steps. Otherwise I may be dabbling in some of these practices. I have to buckle down and try to work on that last monster project portion for myself.