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Alpha Factor: Special Module Gw6

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In Alpha Factor, characters find themselves enmeshed in a post-apocalyptic world who's previous inhabitants, known as the Ancients, are only a distant memory, and the technology they have left behind is a riddle to be solved.

The story begins in the main settlement of the Restorationists, a group trying to restore the world to its former state. The players have been recruited by the village elder, Gene, to explore an Ancient installation [Mindkeep] for possible future colonization. Rumors of miraculous events occurring at the installation have also been circulating. It is up to the players to discover the truth. The adventure will not prove to be uneventful, of course. The world is a dangerous place where relics can change the course of history, the local flora is lethal, and neighboring villages are beating the drums of war.

48 pages, Paperback

Published January 1, 1755

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Kim Eastland

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