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GAME DEVELOPMENT & PRODUCTION: .

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This is the first handbook for game development with detailed coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for content, such as motion capture and voice-over talent.

432 pages, Paperback

First published December 30, 2002

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Erik Bethke

3 books1 follower

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Profile Image for Ali Morgan.
8 reviews3 followers
April 30, 2022
The book is quite old yet it provides valuable insight into the production of a game from start to finish, I only wish it had more chapters and overall more to say about the pre-production phase.
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