This sourcebook is packed with over 150 feats to add to your 5th Edition games for the "World's Most Popular Roleplaying Game." With only a small handful of feats in the core game, this product greatly enhances the amount of core feats available, allowing you a greater depth for your characters and perhaps even adversaries... The emphasis is on fun though, and these feats will ensure you have a lot more to choose from.Contained of missing core feats*Feats to address missing class features*New healing feats to allow other classes minor healing abilities*Slayer feats which improve your prowess against certain foes*Divine Channeling Feats*Metamagic Feats*A New Condition*and much more!Also be sure to check out our latest title, Fifth Edition Options!
A large collection of feats for use in D&D 5th Edition games. Some do fit fairly well alongside official 5th Edition feats (though many are plainly OGL-friendly versions of those official feats)... but most are largely in the style of D&D 3.5, with many clearly and directly derived from 3.5 material. While some of the latter category can still work in 5E, in certain styles of games, a number raise balance concerns (especially feats of the "Extra" and "Improved" types). Others seem to overlook some compatibility questions with 5E (such as those that should factor in death saves and don't). Still, there are some fun and useful inclusions here and there... but there's also a lot of material DMs should be careful about including. (B-)