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One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge

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3.73  ·  Rating details ·  41 ratings  ·  3 reviews
Eleven game designers. Eight grand ideas. Seven days to will them into reality.


Every year, programmers from around the world compete in the seven-day roguelike challenge, a week-long game jam where participants endeavor to design and program a roguelike role-playing game. Their obstacles: day jobs, family responsibilities, sleep deprivation, and visionary concepts too big
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Published August 10th 2015 by Smashwords Edition
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3.73  · 
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Sotolf Flasskjegg
Jul 23, 2017 rated it really liked it
It's a good, short read, I think I've been saying this quite often this year, I really like narrative non fiction. This was a fast paced look in to 7drls, something that's probably so niche most people wouldn't have heard about, but the book is well written, and kind of shows how important it is to get your thoughts in practice so you can see if they were good.

I enjoyed this book quite a lot, and I'll be keeping my eyes open for craddock, he seems to be writing good video game books.
Bjoern Doebel
Jan 06, 2018 rated it really liked it
Nice stories around participants in the 7 Day Roguelike challenge. You will enjoy them if you're into the genre and have interest in their development.
Anders
Nov 06, 2016 rated it really liked it
It's daring to write a book on such a narrow topic, but if you have the slightest interest in programming and rougue-likes, this book is for you. :-)
I would have liked it to be a little more in-depth, but it's probably impossible to get more information from people participating in a 7DRL challenge.
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David L. Craddock lives with his wife in Ohio. He is the bestselling author of Stay Awhile and Listen : How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book I, and Heritage : Book One of the Gairden Chronicles, an epic fantasy series for young adults. Please follow along with him on his website/blog at DavidLCraddock.com .