In Real Life
Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. Gaming is, for Anda, entirely a good thing.
But things become a lot more complicated when Anda befriends a gold farmer...more
Here's the layers that show up (at least to me):
Economic differences in why people play…moreLike most of Cory Doctorow's books there are a bunch of layers.
Here's the layers that show up (at least to me):
Economic differences in why people play games (Gamers vs Gold Farmers)
Ethics of real money interacting with game balance (Gold farming as a job and receiving real money to raid other gold farmers)
And also the unionization/organization positives and negatives (Working together to get healthcare, but also the first person speaking up being made an example of).
The moral I took from this was that communication can bridge gaps and can accomplish much.
She joined the game because the guild leader reached out.
She learned of the gold-farmers plight because she talked to one instead of just killing.
By helping spread the call-to-action she helped make the gold-farmers work place a better place.
And by speaking English with Raymond she actually improved his life (though not without setbacks)(less)
More lists with this book...
The book portrays how Anda – the shy and lonely main character try ...more
The first thing I noticed was actually the atmosphere of the story and how it, along with the drawings, immediately gripped my interest.
It doesn’t always feel like there is a plot, but that’s what, in my opinion, makes it so realistic. It’s contemporary and, as life, not always predictable.
Anda is not your usual YA protagonist. She isn’t the high school queen or popular or super skinny, but she’s herself and a very good person who thinks of ot ...more
In Real Life is the story of Anda, a teenaged girl who is inspired by a speaker at her school to become active in a massively multiplayer online role-playing game called Coarsegold.
In the course of trying to establish her role in a women-only guild called Clan Fahrenheit, Anda —in her online guise of Kali Destroyer— begins taking paying jobs wiping out "gold farmers," overseas minimum-wage workers who harvest in-game product and sell it to novice gamers for real-world money.
But things become a ...more
The only thing I would change would be to make it longer! I would love to read more about this, and I generally just feel like there needs to be more fiction that involves gaming. IT'S AWESOME.
I would recommend this for people who like Ready Player One, or just enjoy beautiful art and games.
Now I'm just rambling, but you get the point. This book was beyond awesome.
A fun read, light and pleasant, and hopeful. It's nice to read something hopeful every once in a while...
- The art is really good, particularly at making the main character Anda's avatar show emotions with her face
- It's about a girl gamer which is awesome and is in the context of encouraging more girl gamers
- And it's a chubby girl!
- Fundamentally this is a book about how white people who try to play 'savior' to people of color when they don't know anything about the culture in question... ...more
Okay, this ostensibly a graphic novel about a girl (high school) who plays a MMORPG called Coarsegold.
But in reality is a lecture about poverty in China and the economic and class differences between middle-class American teen ...more
I wish it was longer! I wish I could play Coursegold Online! Highly recommende ...more
As far as the ...more
More than that, I'm glad that this is a story where the fact that Anda is a girl never comes into question. Of course she's a girl. Of course she loves video games. Of course they're important to her in both her online and offline lives, and influence how she thinks about life in ge ...more
Cory Doctorow and Jen Wang’s In Real Life is an enjoyable and compelling comic that cleverly highlights the differences between Eastern and Western childhoods, as well as their similarities, through online gaming.
Coarsegold for Anda is part ...more
I also really liked the fact that Anda wasn't the classic, model figured character I've often seen in graphic novels. It was nice that the characters were all different shapes and sizes! I enjoyed the feminist aspect to it, although I do wish that had been a little more prominent as I felt it w ...more
tl;dr: Teenage Anda is a girl gamer who gets caught up in Coarsegold, her favorite MMO, where she feels invincible, powerful, and wanted — until she meets Raymond, a poor Chinese teen who also loves Corasegold, and discovers things are not all that they seem. Raymond, it turns out, works illegally within the game to make money on the outside to survive. Lines between right and wrong get blurred pretty quick while Anda balan ...more
I liked the art style the most. The colors were bright and vivid and worked really well in making the digital world feel energized and alive. The fighting scenes especially stood out by their power and the dynamic movements of the characters. Wang did a great job at designing the diverse fantasy world of Coarsegold, and if it was real, I'd love to join the game community.
The plot however wasn't nearly as creative as the digital world o ...more
My biggest problem with In Real Life is the way it portrays social class. Dichotomies between classes is rarely discussed in literature geared toward younger audiences. I was ecstatic when I thought I finally found a book to dive into these issues. But after having read it, I have to say that I think this graphic novel failed miserably at the task.
It was so frustrating to see that the social problems facing ...more
Loved the artwork, wasn't as impressed by the rest. Found the characters really flat and the most of the story quite dull and predictable, the gaming aspect (when the characters actually entered the video game) was quite fun though.
Was more interested in Raymond's life and the problems he faced in his workplace in China than Anda's first world problems and second hand angst.
Kind of hated the end where the complicated issues Raymond (and other players like him) faced were solved in the m ...more
There are some great things in this book:
1) Anda could be any girl. She's chunky with brown hair and not-white skin. She could represent pretty much any non-standard teenage female, especially any gamer girl (in that she's not the petite, blonde cheerleader type)(which isn't to say petite, blonde cheerleaders don't play video games; I'm sure plenty of them do but that look is not the stereotype for girls who are geeks and this story is not about busting cheerleader stereotype ...more
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|Graphic Novel Rea...: Optional Book Club Discussion: In Real Life by Cory Doctorow - September 2015||3||20||Oct 03, 2015 02:26PM|
|2015 Hub Reading ...: In Real Life||6||26||Jun 17, 2015 10:41AM|
|i love this||1||13||May 29, 2015 10:48AM|
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