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New World
Miriam and Stuart have been chosen to test a new computer game and are not allowed to talk to anyone about it, not even each other, but when the game starts to become aware of their secret fears and thoughts, they begin to worry that something is seriously wrong. Reprint.
176 pages, Paperback
First published January 1, 1994
About the author
Gillian Cross
154 books88 followersGillian Cross was born Gillian Arnold in 1945. She was educated at North London Collegiate School, Somerville College, Oxford and the University of Sussex. Although now a full-time writer who often travels and gives talks in connection with her work, she has had a number of informal jobs including being an assistant to a Member of Parliament. For eight years she also sat on the committee which advises ministers about public libraries.
She is married to Martin Cross and they have four grown-up children, two sons and two daughters.
She is married to Martin Cross and they have four grown-up children, two sons and two daughters.
Ratings & Reviews
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Displaying 1 - 11 of 11 reviews
March 7, 2012
This book is about a new virtual reality gaming system with a twist--it uses the fears of the players to make the game more entertaining. The idea behind this story sounded good, but I was disappointed. The main character is a bit annoying and there isn't much character development, and the characters were a bit stereotypical. The whole story is shallow without much detail or development. The twist at the end wasn't all that interesting, either. Even the game itself was sort of boring and anti-climactic.
September 16, 2014
I do have to say, this book did not live up to my expectations. It has certainly taken me a long time to read this book. The beginning is very slow and tiresome and something you just don't want to read. It did, however get better and I did begin to enjoy it a little more as time went on. It is safe to say that the ending completely saved this book. The ending changed this from a 2 star review to a 3 star review. very disappointed with how this book turned out.
July 21, 2024
Puf...concepto chulo (aunque trillado, no olvidemos que este libro es de los noventa) pero desaprovechado, diálogos sin mucho sentido que no acaban de construir bien a los personajes...universo superficial, poco explicado, plot twist previsible...
Lo más interesante ha sido la trama de Will, que daba para mucho y se ha quedado en nada. Ha sido un poco quiero y no puedo.
En fin, un librito más.
Lo más interesante ha sido la trama de Will, que daba para mucho y se ha quedado en nada. Ha sido un poco quiero y no puedo.
En fin, un librito más.
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July 5, 2024Libro de los 90 sobre la ética y los peligros que iba a traer la realidad virtual. Con la llegada de la IA, está un poco desfasado, a parte de que no es muy realista cómo se trata el tema. Me lo mandaron leer en el instituto y en la relectura me ha resultado igual de prescindible
March 1, 2022
I think the book is great but can someone please tell me how the book end.
December 13, 2013
I preferred her 'A Map of Nowhere' for moral decision making but I think this book could have gone one better if it had taken a surreal route into not telling you early on which of the players of the game were real people and which were the sprites of the game itself. (think 'Re-boot' or 'Tron').
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January 21, 2011I think this book will have a suspenseful plot to it. I am currently on page 0
March 7, 2012
Great idea for a story but I was hoping for a better ending :(
April 25, 2014
L'ho letto moltissimo tempo fa, e in realtà non ricordo bene la storia... ricordo solo che mi aveva sorpreso, piacevolmente sorpreso
January 26, 2015
Same category as Epic, which means I love it as much!
Displaying 1 - 11 of 11 reviews











