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From Barbie to Mortal Kombat: Gender and Computer Games
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From Barbie to Mortal Kombat: Gender and Computer Games (Barbie to Mortal Combat)

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3.81  ·  Rating details ·  80 Ratings  ·  3 Reviews
From Barbie to Mortal Kombat - Gender & Computer Games (98) by Cassell, Justine [Paperback (2000)]
Paperback, 380 pages
Published February 28th 2000 by The MIT Press (first published 1998)
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Saskia
Mar 09, 2013 rated it really liked it
I was planning to rate this book three stars (or less even), up until the last chapter, 'Voices from the Combat Zone: Game Grrlz Talk Back'. The thirteen chapters before this one were rather interesting as well, but it was not until the 'Game grrlz' responded to some of the statements made in the previous 350 pages that I agreed completely and got enthusiastic about the message.
The interviews with some of the 'games for girls' designers often left me with mixed feelings (especially the one with
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Lani
Mar 20, 2009 rated it really liked it
Unfortunately it's been probably a month since I read this so all of my clever observations have been forgotten.

Ultimately I enjoyed the book. Some parts were too academic, and some didn't provide enough specifics about the research - probably less of an issue if you aren't a big nerd. Many of the comments on 'gaming culture' are incredibly dated since 10 years is an eternity in any technology field. However, some of the predictions or suggestions have proven very true which is interesting in it
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Ryan
Mar 14, 2007 rated it really liked it
Interesting feminist theories on video games.
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