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True20 Adept's Handbook

The second in the series of sourcebooks spotlighting the three primary roles of True20 Adventure Roleplaying, the Adept's Handbook expands on the role of supernatural powers in the game, looking at alternate ways of handling them and how to customize power-sets to suit different types of adepts, from fantasy sorcerers and priests to sci-fi psionics and modern day psychics and more. It also provides expanded feats, skills and powers for the adept role. Take your heroes and your adventures to the next level with the True20 Adept's Handbook.

96 pages, Paperback

First published September 29, 2007

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Displaying 1 - 1 of 1 review
Profile Image for Shane.
1,397 reviews25 followers
July 23, 2008
Since True20 started with Blue Rose and Blue Rose had a "companion" book that added a lot to the arcane spell system I guess it makes sense that the True20 magic companion (this book) would cannibalize much of the Blue Rose Companion. But that doesn't mean I'm really all that happy about reading the same stuff.

Maybe I'm a stickler but I found some of the wording inconsistent in this book and since I'm using parts of it in a book I'm writing it was glaringly obvious. I think some of the powers are way over powered, others so specific that they are really only usable for narrator characters because many players would never choose to give up one of their slots for them.

But I got a bunch of cool ideas and it had many powers and feats that I didn't have to create. Loved the philosophies of magic and the more detailed description of supernatural item creation. So definitely worth it, especially if you have never seen the Blue Rose Companion.



Displaying 1 - 1 of 1 review