What do you think?


Knights of the Dinner Table: Bundle of Trouble #3
Knights of the Dinner Table: Bundle of Trouble, Vol. 3
Hoody hoo! This perfectbound trade paperback contains all three issues worth of classic strips from Knights of the Dinner Table #7 to #9, along with many pages of new strips and bonus material! Each Bundle of Trouble collection stores easily on your bookshelf, and lets you avoid digging back issues out of comic storage boxes or piles of gaming material! Plus, Bundles of Trouble are also the perfect way for you to get your hands on their hard-to-find or out-of-print strips from past issues of Knights of the Dinner Table - the longest running, multiple award-winning comic magazine on the subject of games and gamers. Don't miss this hilarious and hysterical slice of (fantasy) life and a wonderful celebration of the gaming culture!
96 pages, Paperback
First published June 1, 2003
Ratings & Reviews
Friends & Following
Create a free account to discover what your friends think of this book!
Community Reviews
Displaying 1 - 6 of 6 reviews
September 22, 2020
I rather enjoyed the story about the WW1 simulation board game that both shows why those that love them love them, while pinning it to the board with sharp satire.
December 1, 2010
Some of my favorites are in this issue: Five Green Towels, Game Master for a Day, and Armload of Trouble (squeak squeak squeak!).
November 20, 2025
In some ways, the world of roleplaying has changed dramatically from how it used to be. Central to the attitudes that lent to the humor and stereotypes of rpg's of yesteryear was probably the old-fashioned (yet somehow prophetic, if you think of MMO's) idea that D&D was meant to be played with consistency across all players; that a GM would organize games with such fairness and adherence to the rules that players could take the characters they used in those games, and the treasure and experience they earned therein, and bring them to OTHER games, bragging of such feats as having defeated infamous game modules, and bearing shiny, magical items that no other player yet had.
A lot of modern RPG's seem to have gone the opposite direction, instead promising ephemeral experiences that will consume no more of your time and attention than an hour or two at most with little-to-few lasting consequences. Who cares if Sir Roger gets eaten by a dragon? You'll just make a new character, and heck dying was good for his story arc anyway. There's no 'league-licensed DM's' to impress.
All of this is to say, Knights of the Dinner Table, and its humor, is definitely of a different time. Call it what you will, either more primitive or more pure, but it was DIFFERENT, and I like it. It's a cozy sort of place, where even though the 'knights' are generally terrible people (well, the DM and the girl are both pretty alright most of the time), they at least have the process of meeting once a week nailed down, and generally speaking they all read the rules and don't bring cellphones to the table to distract themselves and others when it's not their turn. It's almost a fantasy world as unbelievable, yet alluring, as the games they play.
A lot of modern RPG's seem to have gone the opposite direction, instead promising ephemeral experiences that will consume no more of your time and attention than an hour or two at most with little-to-few lasting consequences. Who cares if Sir Roger gets eaten by a dragon? You'll just make a new character, and heck dying was good for his story arc anyway. There's no 'league-licensed DM's' to impress.
All of this is to say, Knights of the Dinner Table, and its humor, is definitely of a different time. Call it what you will, either more primitive or more pure, but it was DIFFERENT, and I like it. It's a cozy sort of place, where even though the 'knights' are generally terrible people (well, the DM and the girl are both pretty alright most of the time), they at least have the process of meeting once a week nailed down, and generally speaking they all read the rules and don't bring cellphones to the table to distract themselves and others when it's not their turn. It's almost a fantasy world as unbelievable, yet alluring, as the games they play.
June 27, 2020
At times a bit dated, a bit too juvenile, but a way too accurate and funny.
February 5, 2017
Not my favorite KODT, but it does include the very funny "Guns of August" strip.
September 11, 2011
A fun look at the often dysfunctional groups who play RPGs.
Displaying 1 - 6 of 6 reviews







