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Basics Interactive Design: Interface Design: An introduction to visual communication in UI design
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Basics Interactive Design: Interface Design: An introduction to visual communication in UI design

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3.6  ·  Rating details ·  5 Ratings  ·  3 Reviews
If you want to design successful user interfaces then you need clear and effective visual communication. Interface Design will help you achieve this using a range of incisive case studies, interviews with professional designers and clear hands-on advice to help you produce user-focused front-end designs for a range of digital media interfaces.
This book introduces the majo
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Paperback, 192 pages
Published March 27th 2014 by Fairchild Books (first published April 1st 2013)
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Bonnie
Oct 21, 2016 added it
The book aims to introduce the basic principles of user interface (UI) design: user experience (UX), information architecture, and graphic design. The author's approach contains a few principles that can be applied to anyone on a development team, including technical writers, but its primary audience is graphic designers.

Wood opens with a chapter on basic user-centered design and the role of a graphic designer within a development team. Chapter 2 introduces information architecture structures th
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Muhammed Mustafa
Sep 27, 2015 rated it really liked it
Recommends it for: Web Designers, Graphic Designers, UI Designers (beginners)
Being a freelance graphic designer for more than 5 years, I decided to read this book in order to understand what UI is all about. This is my first book of UI I have ever read and so my comment would be just one what I learned without comparing to other relevant books. This book is good if you are planning to jump into UI design and so you want to know how things work and what is the role of graphic designer in all this. I enjoyed reading it since it was more directed towards graphic designers a ...more
Kathryn Downing
Mar 15, 2016 rated it it was ok
I read this book as part of a course in interactive design. I think it is a waste of time for anyone who has some practical experience designing interfaces. Most of the book is written as vague generalities or high-level process overviews.

I expected a book on interface design basics to cover design patterns and some practical considerations. For example: There's a section on mobile and touch screens in the final chapter that focuses mostly on a screens lack of texture. But it fails to mention s
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