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The Graveyard Game (The Company, #4)
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The Graveyard Game (The Company #4)

really liked it 4.0  ·  Rating details ·  1,566 Ratings  ·  95 Reviews
You wouldn’t take Lewis for an immortal cyborg: he looks like a dapper character from a Noel Coward play. And Joseph—short and stocky in his Armani suit, with a neatly trimmed black mustache and beard that give him a cheerfully villainous look—you’d never guess that his parents drew the Neolithic cave paintings in the Cévennes. But what are these two operatives of the Comp ...more
Hardcover, 298 pages
Published January 16th 2001 by Houghton Mifflin Harcourt
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Jan 21, 2015 rated it really liked it  ·  review of another edition
Shelves: scifi, title-love
The Graveyard Game is easily my favourite Company series book to date. The story starts with Literature Specialist Lewis’s reaction to Mendoza’s mysterious time-bending visitation from the last book, Mendoza in Hollywood. Lewis’s immediate reaction is to contact Facilitator Joseph, the immortal who recruited Mendoza and rescued her from her own stupidity time and time again. The book’s narration alternates from Joseph’s first-person commentary to Lewis’s third person perspective. While the other ...more
February 21, 2004

Love me some Kage Baker. Time travel, movies, cyborgs, and a sense of humor. As the Company series goes on it just gets more and more fun.


January 21, 2015

I'm going to miss Ms. Baker a great deal. Her writing was just the purest kind of pleasure I know.

This volume focuses on Joseph (Sky Coyote) and Lewis, the literature preserver, and one of my favorite characters. Mendoza has been disappeared, and they're trying to dig through Company files and everyone's memories for clues.
Aug 20, 2009 rated it really liked it
Over the course of several centuries, immortal cyborgs Joseph and Lewis try to find out what happened to their friend and fellow immortal, Mendoza, who dropped off the face of the planet in 1863. The discoveries they make along the way reveal a lot of disturbing things about the Company that created them. This book is definitely the linchpin in the series. (I read two of the later books out of order, so I know what happens next.) With The Graveyard Game, the saga develops more depth and complexi ...more
Jamie Collins
This is the first Company novel that's set in our future. Beginning in 1996, Joseph and Lewis spend their spare time, over a couple of centuries, trying to find out how the Company disposed of that tragic figure, Mendoza, after her 19th century breakdown. Joseph is the closest thing Mendoza has to a father - he recruited her into the immortal life, saving her from the Inquisition. Lewis is in love with Mendoza (from afar) so he takes uncharacteristic risks (for a Literature Specialist) in order ...more
Jan 15, 2018 rated it really liked it  ·  review of another edition
Shelves: science-fiction
This series is getting more complex, and this installment mostly follows Lewis and Joseph through the years as they explore their own pasts and try to discover the fate of Mendoza and other Company operatives.

While I miss the lighter tone of the first couple books, I have found books 3 & 4 to be far more intriguing and thought-provoking.
Ward Bond
Jun 25, 2012 rated it it was amazing  ·  review of another edition Review

"Sin exists," says Joseph, an immortal cyborg agent employed by Dr. Zeus, Inc., and in this fourth novel of Kage Baker's Company series, it certainly does. The Graveyard Game follows agents Joseph and Lewis as they try to find their missing friend Mendoza, who's been exiled to the Back Way Back as punishment for anti-Company activities.

Dr. Zeus, a time-travel corporation, created cyborgs to selectively preserve artifacts from the past for the edification of the 24th century,

Althea Ann
Jun 09, 2010 rated it really liked it
The 'Company' stories all deal with the idea that, in the 24th century, a company learns how to send people back in time. To creat agents for itself, it takes children of a part time period and turns them into immortal cyborgs, who work for them on missions such as saving 'lost' artworks and extinct species, hiding them safely so that they can be 'rediscovered' in the 24th century.
It's all very noble on the face of it, but as time goes on, the Company's motivations and methods begin to seem more
MB (What she read)
Comfort re-read 6/3/11.

7/27/16 Reread once again. I tend to skip my way through the Company books (some just too dark for a reread), but this one is well worth rereading and I recommend it to you. There's a ton of set-ups for the very involved continuing Company saga and a lot of pieces provided for the puzzle. I don't think readers do themselves a favor by skipping this one. Yes, it's short stories. But they really add value to the 'whole'.

As a native, I love all the California through the ages
Fourth installment in the Company series, this novel is markedly different from the first three – while those took place in a single location over a comparatively short period of time, the plot of The Graveyard Game spans several continents and centuries. It also moves the series from the past into the future, starting in 1996 and ending in the 24th century. Like the first three volumes, though, this is a highly entertaining read, wildly inventive and very intelligent. Kage Baker manages to the ...more
Dec 30, 2016 rated it really liked it  ·  review of another edition
Shelves: sf-fantasy
Agree with reviewers who think it's one of the better episodes--though the satirical elements that lightened the first three seem somewhat sour and dark here. For reasons I can't quite put a finger on, I think I'm done with the series was good for a while, but maybe this one just wrung the last juice out of the premise? It is a great premise, though.

Notable passage: "You should understand, after where we've been today. We don't have families, we don't have homes, we don't even have nati
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Born June 10, 1952, in Hollywood, California, and grew up there and in Pismo Beach, present home. Spent 12 years in assorted navy blue uniforms obtaining a good parochial school education and numerous emotional scars. Rapier wit developed as defense mechanism to deflect rage of larger and more powerful children who took offense at abrasive, condescending and arrogant personality in a sickly eight- ...more
More about Kage Baker...

Other Books in the Series

The Company (1 - 10 of 12 books)
  • In the Garden of Iden (The Company, #1)
  • Sky Coyote (The Company, #2)
  • Mendoza in Hollywood (The Company, #3)
  • The Life of the World to Come (The Company, #5)
  • The Children of the Company (The Company, #6)
  • The Machine's Child (The Company, #7)
  • The Sons of Heaven (The Company, #8)
  • Not Less Than Gods
  • In the Company of Thieves
  • The Women of Nell Gwynne's
“If you ordered up a whore here, you'd probably get a theater major doing Joan Crawford as Sadie Thompson. I wonder what would happen if I ordered up a Hershey bar?" His eyes lit up for a moment. "I wonder what would happen if I ordered up a whore and a Hershey bar?” 2 likes
“There is something beginning to be wrong with the mortals, a certain lack of interest and ability. The birth rate has plummeted all over the world. There are millions of inner children and fewer and fewer real ones. I remember seeing a holo feature on a certain famous amusement park: roller coasters and merry-go-rounds packed with forty-year-olds clutching the wonder of childhood to themselves like harpies, and not one little face in the crowd. Neverland has been invaded by the grownups, no children allowed. It’s better than having lots of real kids starving in gutters, at least. Mind” 0 likes
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