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Stop Staring: Facial Modeling and Animation Done Right
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Stop Staring: Facial Modeling and Animation Done Right

4.39  ·  Rating details ·  132 ratings  ·  13 reviews
Breathe life into your creations

With detailed examples, high-quality professional images, and a touch of humor, this is the fully revised and updated second edition of Jason Osipa's best-selling book on facial animation. You'll learn the basics of design, modeling, rigging, and animation-while mastering exciting new techniques for stretch-and-squash deformation, advanced b

Published May 7th 2007 by Sybex (first published August 1st 2003)
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Nolan C
Jun 10, 2018 rated it it was amazing
This was one of those rare books that made me a different person after I read it. It opened my mind and freed me from the assumptions and constraints of my previous way of looking at facial animation. There's so much bullshit out there about certain techniques and so many other people out there just repeating what they heard someone else say. Jason says nah, let's think about and actually look at what's happening to a face when it moves. At a certain point, it becomes a reference book and less r ...more
Nov 15, 2009 rated it it was amazing

(More pictures at

If you're learning 3D character modeling, this book might be for you. Specifically, it deals with modeling and animating the head.

Jason Osipa has written a very good step-by-step tutorial book.

This book touches the following subjects:

* Learn visimes and lip sync techniques
* Construct a mouth and mouth keys
* Explore the process of facial landmarking
* Master the cartoon techniques of squash and stretch
* Harness the latest advanced blend extraction tools
* Cre
Nov 04, 2010 rated it it was amazing  ·  review of another edition
From an animator's point of view, believe it or not, Osipa can get you to model and rig. I know- unbelievable. It is true. He also has a bit of humor to his tone and explains in a well-rounded way.

This book is a must for anyone learning about facial anything, as it pertains to computer animation software- even traditional animation! In addition to modeling and rigging, Osipa also gives some super simple but super solid principles of lip sync. This is part of the well-rounded approach. He explai
Dec 23, 2007 rated it liked it
Shelves: own-it
"How to build good blendshapes." is how I see this book. I'm not too big of a fan of the controls, mostly due to the difficulty in troubleshooting expression driven setups. I prefer rigging w/ Maya's utility nodes. Easier to track down problems and you get picky... you could say they're more efficient too.
Feb 24, 2016 rated it it was amazing
Best book I've seen so far for everything that regards the creation of a 3d character face in Maya and not only.
Just one quick suggestion: don't read it entirely, although it might be helpful even that way. Choose the parts that should be useful to what you are currently doing.
Abby Goldsmith
Dec 04, 2016 rated it it was amazing
Shelves: non-fiction
Probably best if you use Maya.
Jul 07, 2008 added it
very very good book for learning facial modeling and rigging for animation process.
Mar 21, 2008 rated it liked it  ·  review of another edition
some good facial rigging ideas here.
Aug 20, 2008 rated it really liked it  ·  review of another edition
Very informative book on lip syncing for animation. I haven't finished it yet, so I can't fully comment and the facial modeling part, but I'm sure it's a great book overall.
Jan 07, 2009 rated it it was amazing
Shelves: reference
Amazing facial animation refrence book
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